China GameFi Industry Market Research Report 2023-2029

  • REPORT SUMMARY
  • TABLE OF CONTENTS
  • This report elaborates on the current development of the GameFi industry thoroughly based on the international market dynamics and China's market situation.

    For a start, the report provides an in-depth analysis of the current market situation through three different aspects - by region, by type and by application, which includes market distribution of different types and applications, import and export analysis of major regions, development trends of different types of products in each region, market opportunities and market restrains of different applications.

    Secondly, this report lists the major players in the industry, displaying their market positions and strengths and weaknesses of their products, picturing the current competitive situation of the whole market. 

    Last but not least, the report analyzes and predicts the investment prospects and risks in the industry on the basis of industry data, combined with experts' opinions and suggestions.

    By Player:

    • Animoca Brands

    • Egretia

    • Enjin

    • ITAM Games

    • In Xin Network Technology

    • JD

    • Tencent

    • MixMarvel

    • Blockade Games

    • NetEase

    • Baidu

    • XiaoMi

    • Biscuit Labs

    By Type:

    • Based on BSC

    • Based on Ronin

    • Based on FLOW

    • Based on Near

    • Based on WAX

    • Based on Polygon

    By Application:

    • Others

    • Game

    • Finance

    By Research Region:

    • North China

    • Central China

    • South China

    • East China

    • Northeast China

    • Southwest China

    • Northwest China

  • TABLE OF CONTENT

    Chapter 1 China GameFi Market Overview 2018-2029

    • 1.1 China GameFi Industry Development Overview

    • 1.2 China GameFi Industry Development History

    • 1.3 China GameFi Industry Market Size (2018-2029)

    • 1.4 China GameFi Market Analysis by Type from Production Side

      • 1.4.1 China GameFi Production Volume, Production Value and Growth Rate of Based on BSC (2018-2029)

      • 1.4.2 China GameFi Production Volume, Production Value and Growth Rate of Based on Ronin (2018-2029)

      • 1.4.3 China GameFi Production Volume, Production Value and Growth Rate of Based on FLOW (2018-2029)

      • 1.4.4 China GameFi Production Volume, Production Value and Growth Rate of Based on Near (2018-2029)

      • 1.4.5 China GameFi Production Volume, Production Value and Growth Rate of Based on WAX (2018-2029)

      • 1.4.6 China GameFi Production Volume, Production Value and Growth Rate of Based on Polygon (2018-2029)

    • 1.5 China GameFi Market Analysis by Application from Consumption End

      • 1.5.1 China GameFi Sales Volume, Sales Value and Growth Rate of Others (2018-2029)

      • 1.5.2 China GameFi Sales Volume, Sales Value and Growth Rate of Game (2018-2029)

      • 1.5.3 China GameFi Sales Volume, Sales Value and Growth Rate of Finance (2018-2029)

    • 1.6 China GameFi Market Analysis by Region

      • 1.6.1 North China GameFi Market Size and Growth Rate from 2018-2029

      • 1.6.2 Central China GameFi Market Size and Growth Rate from 2018-2029

      • 1.6.3 South China GameFi Market Size and Growth Rate from 2018-2029

      • 1.6.4 East China GameFi Market Size and Growth Rate from 2018-2029

      • 1.6.5 Northeast China GameFi Market Size and Growth Rate from 2018-2029

      • 1.6.6 Southwest China GameFi Market Size and Growth Rate from 2018-2029

      • 1.6.7 Northwest China GameFi Market Size and Growth Rate from 2018-2029

    Chapter 2 China GameFi Industry Development Environment

    • 2.1 Industry Development Environment Analysis

      • 2.1.1 Industry Technological Progress Analysis

      • 2.1.2 Industrial Organizational Innovation Analysis

      • 2.1.3 Changes in Social Habits

      • 2.1.4 Alterations in Government Policies

      • 2.1.5 Impact of Economic Globalization

    • 2.2 Domestic and Foreign Industry Competition Analysis

      • 2.2.1 Comparative Analysis on GameFi Market Status and Competition at home and abroad in 2023

      • 2.2.2 China GameFi Market Status and Competition Analysis in 2023

      • 2.2.3 China GameFi Market Concentration Analysis in 2023

    • 2.3 Problems and Countermeasures in the development of China GameFi Industry

      • 2.3.1 Industry Development Constraints

      • 2.3.2 Industry Development Considerations

      • 2.3.3 Suggestions on Industry Development Measures

      • 2.3.4 Development Strategies for SMEs

    • 2.4 Influence of COVID-19 Outbreak on GameFi Industry Development

    Chapter 3 GameFiIndustry Chain Analysis

    • 3.1 GameFi Industry Chain

    • 3.2 GameFi Upstream Industry Analysis

      • 3.2.1 Upstream Industry Development Status

      • 3.2.2 Upstream Industry Development Forecast

      • 3.2.3 Impact of Upstream Industry on the GameFi Market

    • 3.3 GameFi Downstream Industry Analysis

      • 3.3.1 Downstream Industry Development Status

      • 3.3.2 Downstream Industry Development Forecast

      • 3.3.3 Impact of Downstream Industry on the GameFi Market

    Chapter 4 China GameFi Market, by Type

    • 4.1 China GameFi Market Trend, by Type

    • 4.2 Product Types of Major Suppliers

    • 4.3 Competitive Landscape of Major Types

    • 4.4 China GameFi Total Production Volume and Growth Rate from Production Side

    • 4.5 China GameFi Production Volume and Growth Rate, by Type

      • 4.5.1 China GameFi Production Volume and Growth Rate of Based on BSC

      • 4.5.2 China GameFi Production Volume and Growth Rate of Based on Ronin

      • 4.5.3 China GameFi Production Volume and Growth Rate of Based on FLOW

      • 4.5.4 China GameFi Production Volume and Growth Rate of Based on Near

      • 4.5.5 China GameFi Production Volume and Growth Rate of Based on WAX

      • 4.5.6 China GameFi Production Volume and Growth Rate of Based on Polygon

    Chapter 5 China GameFi Market, by Application

    • 5.1 Downstream Market Overview

    • 5.2 Competitive Landscape of Major Applications

    • 5.3 Market Potential Analysis, by Application

    • 5.4 China GameFi Total Market Size and Growth Rate from Consumption End

    • 5.5 China GameFi Market Size and Growth Rate, by Application

      • 5.5.1 China GameFi Market Size and Growth Rate of Others

      • 5.5.2 China GameFi Market Size and Growth Rate of Game

      • 5.5.3 China GameFi Market Size and Growth Rate of Finance

    Chapter 6 China GameFi Market, by Region

    • 6.1 China GameFi Production Volume and Production Value, by Region

    • 6.2 China GameFi Sales Volume and Sales Value, by Region

    Chapter 7 North China GameFi Market Analysis

    • 7.1 North China GameFi Market, by Type

    • 7.2 North China GameFi Market, by Application

    Chapter 8 Central China GameFi Market Analysis

    • 8.1 Central China GameFi Market, by Type

    • 8.2 Central China GameFi Market, by Application

    Chapter 9 South China GameFi Market Analysis

    • 9.1 South China GameFi Market, by Type

    • 9.2 South China GameFi Market, by Application

    Chapter 10 East China GameFi Market Analysis

    • 10.1 East China GameFi Market, by Type

    • 10.2 East China GameFi Market, by Application

    Chapter 11 Northeast China GameFi Market Analysis

    • 11.1 Northeast China GameFi Market, by Type

    • 11.2 Northeast China GameFi Market, by Application

    Chapter 12 Southwest China GameFi Market Analysis

    • 12.1 Southwest China GameFi Market, by Type

    • 12.2 Southwest China GameFi Market, by Application

    Chapter 13 Northwest China GameFi Market Analysis

    • 13.1 Northwest China GameFi Market, by Type

    • 13.2 Northwest China GameFi Market, by Application

    Chapter 14 Company Profiles

      • 14.1 Animoca Brands

        • 14.1.1 Animoca Brands Company Profile

        • 14.1.2 Animoca Brands GameFi Market Performance

        • 14.1.3 Product&Service Introduction

      • 14.2 Egretia

        • 14.2.1 Egretia Company Profile

        • 14.2.2 Egretia GameFi Market Performance

        • 14.2.3 Product&Service Introduction

      • 14.3 Enjin

        • 14.3.1 Enjin Company Profile

        • 14.3.2 Enjin GameFi Market Performance

        • 14.3.3 Product&Service Introduction

      • 14.4 ITAM Games

        • 14.4.1 ITAM Games Company Profile

        • 14.4.2 ITAM Games GameFi Market Performance

        • 14.4.3 Product&Service Introduction

      • 14.5 In Xin Network Technology

        • 14.5.1 In Xin Network Technology Company Profile

        • 14.5.2 In Xin Network Technology GameFi Market Performance

        • 14.5.3 Product&Service Introduction

      • 14.6 JD

        • 14.6.1 JD Company Profile

        • 14.6.2 JD GameFi Market Performance

        • 14.6.3 Product&Service Introduction

      • 14.7 Tencent

        • 14.7.1 Tencent Company Profile

        • 14.7.2 Tencent GameFi Market Performance

        • 14.7.3 Product&Service Introduction

      • 14.8 MixMarvel

        • 14.8.1 MixMarvel Company Profile

        • 14.8.2 MixMarvel GameFi Market Performance

        • 14.8.3 Product&Service Introduction

      • 14.9 Blockade Games

        • 14.9.1 Blockade Games Company Profile

        • 14.9.2 Blockade Games GameFi Market Performance

        • 14.9.3 Product&Service Introduction

      • 14.10 NetEase

        • 14.10.1 NetEase Company Profile

        • 14.10.2 NetEase GameFi Market Performance

        • 14.10.3 Product&Service Introduction

      • 14.11 Baidu

        • 14.11.1 Baidu Company Profile

        • 14.11.2 Baidu GameFi Market Performance

        • 14.11.3 Product&Service Introduction

      • 14.12 XiaoMi

        • 14.12.1 XiaoMi Company Profile

        • 14.12.2 XiaoMi GameFi Market Performance

        • 14.12.3 Product&Service Introduction

      • 14.13 Biscuit Labs

        • 14.13.1 Biscuit Labs Company Profile

        • 14.13.2 Biscuit Labs GameFi Market Performance

        • 14.13.3 Product&Service Introduction

    Chapter 15 Research Conclusions and Investment Suggestions

    • 15.1 GameFi Industry Research Conclusions

    • 15.2 GameFi Industry Investment Suggestions

      • 15.2.1 Suggestions on Industry Development Strategy

      • 15.2.2 Suggestions on Industry Investment Direction

      • 15.2.3 Suggestions on Industry Investment Strategy


    List of Tables and Figures

    • Figure China GameFi Industry Market Size (2018-2029)

    • Figure China GameFi Production Volume, Production Value and Growth Rate of Based on BSC (2018-2029)

    • Figure China GameFi Production Volume, Production Value and Growth Rate of Based on Ronin (2018-2029)

    • Figure China GameFi Production Volume, Production Value and Growth Rate of Based on FLOW (2018-2029)

    • Figure China GameFi Production Volume, Production Value and Growth Rate of Based on Near (2018-2029)

    • Figure China GameFi Production Volume, Production Value and Growth Rate of Based on WAX (2018-2029)

    • Figure China GameFi Production Volume, Production Value and Growth Rate of Based on Polygon (2018-2029)

    • Figure China GameFi Sales Volume, Sales Value and Growth Rate of Others (2018-2029)

    • Figure China GameFi Sales Volume, Sales Value and Growth Rate of Game (2018-2029)

    • Figure China GameFi Sales Volume, Sales Value and Growth Rate of Finance (2018-2029)

    • Figure North China GameFi Market Size and Growth Rate from 2018-2029

    • Figure Central China GameFi Market Size and Growth Rate from 2018-2029

    • Figure South China GameFi Market Size and Growth Rate from 2018-2029

    • Figure East China GameFi Market Size and Growth Rate from 2018-2029

    • Figure Northeast China GameFi Market Size and Growth Rate from 2018-2029

    • Figure Southwest China GameFi Market Size and Growth Rate from 2018-2029

    • Figure Northwest China GameFi Market Size and Growth Rate from 2018-2029

    • Figure GameFi Industry Chain

    • Table Product Types of Major Suppliers in 2023

    • Figure China GameFi Market Share by Type in 2018

    • Figure China GameFi Market Share by Type in 2023

    • Figure China GameFi Total Production Volume and Growth Rate from Production Side (2018-2023)

    • Figure China GameFi Production Volume and Growth Rate of Based on BSC (2018-2023)

    • Figure China GameFi Production Volume and Growth Rate of Based on Ronin (2018-2023)

    • Figure China GameFi Production Volume and Growth Rate of Based on FLOW (2018-2023)

    • Figure China GameFi Production Volume and Growth Rate of Based on Near (2018-2023)

    • Figure China GameFi Production Volume and Growth Rate of Based on WAX (2018-2023)

    • Figure China GameFi Production Volume and Growth Rate of Based on Polygon (2018-2023)

    • Figure China GameFi Market Share by Application in 2018

    • Figure China GameFi Market Share by Application in 2023

    • Figure China GameFi Total Market Size and Growth Rate from Consumption End

    • Figure China GameFi Market Size and Growth Rate of Others (2018-2023)

    • Figure China GameFi Market Size and Growth Rate of Game (2018-2023)

    • Figure China GameFi Market Size and Growth Rate of Finance (2018-2023)

    • Table China GameFi Production Volume by Region (2018-2023)

    • Table China GameFi Production Volume Share by Region (2018-2023)

    • Figure China GameFi Production Volume Share by Region (2018-2023)

    • Table China GameFi Production Value by Region (2018-2023)

    • Table China GameFi Production Value Share by Region (2018-2023)

    • Figure China GameFi Production Value Share by Region (2018-2023)

    • Table China GameFi Sales Volume by Region (2018-2023)

    • Table China GameFi Sales Volume Share by Region (2018-2023)

    • Figure China GameFi Sales Volume Share by Region (2018-2023)

    • Table China GameFi Sales Value by Region (2018-2023)

    • Table China GameFi Sales Value Share by Region (2018-2023)

    • Figure China GameFi Sales Value Share by Region (2018-2023)

    • Table North China GameFi Production Volume by Type (2018-2023)

    • Table North China GameFi Production Volume Share by Type (2018-2023)

    • Figure North China GameFi Production Volume Share by Type (2018-2023)

    • Table North China GameFi Sales Volume by Application (2018-2023)

    • Table North China GameFi Sales Volume Share by Application (2018-2023)

    • Figure North China GameFi Sales Volume Share by Application (2018-2023)

    • Table Central China GameFi Production Volume by Type (2018-2023)

    • Table Central China GameFi Production Volume Share by Type (2018-2023)

    • Figure Central China GameFi Production Volume Share by Type (2018-2023)

    • Table Central China GameFi Sales Volume by Application (2018-2023)

    • Table Central China GameFi Sales Volume Share by Application (2018-2023)

    • Figure Central China GameFi Sales Volume Share by Application (2018-2023)

    • Table South China GameFi Production Volume by Type (2018-2023)

    • Table South China GameFi Production Volume Share by Type (2018-2023)

    • Figure South China GameFi Production Volume Share by Type (2018-2023)

    • Table South China GameFi Sales Volume by Application (2018-2023)

    • Table South China GameFi Sales Volume Share by Application (2018-2023)

    • Figure South China GameFi Sales Volume Share by Application (2018-2023)

    • Table East China GameFi Production Volume by Type (2018-2023)

    • Table East China GameFi Production Volume Share by Type (2018-2023)

    • Figure East China GameFi Production Volume Share by Type (2018-2023)

    • Table East China GameFi Sales Volume by Application (2018-2023)

    • Table East China GameFi Sales Volume Share by Application (2018-2023)

    • Figure East China GameFi Sales Volume Share by Application (2018-2023)

    • Table Northeast China GameFi Production Volume by Type (2018-2023)

    • Table Northeast China GameFi Production Volume Share by Type (2018-2023)

    • Figure Northeast China GameFi Production Volume Share by Type (2018-2023)

    • Table Northeast China GameFi Sales Volume by Application (2018-2023)

    • Table Northeast China GameFi Sales Volume Share by Application (2018-2023)

    • Figure Northeast China GameFi Sales Volume Share by Application (2018-2023)

    • Table Southwest China GameFi Production Volume by Type (2018-2023)

    • Table Southwest China GameFi Production Volume Share by Type (2018-2023)

    • Figure Southwest China GameFi Production Volume Share by Type (2018-2023)

    • Table Southwest China GameFi Sales Volume by Application (2018-2023)

    • Table Southwest China GameFi Sales Volume Share by Application (2018-2023)

    • Figure Southwest China GameFi Sales Volume Share by Application (2018-2023)

    • Table Northwest China GameFi Production Volume by Type (2018-2023)

    • Table Northwest China GameFi Production Volume Share by Type (2018-2023)

    • Figure Northwest China GameFi Production Volume Share by Type (2018-2023)

    • Table Northwest China GameFi Sales Volume by Application (2018-2023)

    • Table Northwest China GameFi Sales Volume Share by Application (2018-2023)

    • Figure Northwest China GameFi Sales Volume Share by Application (2018-2023)

    • Table Animoca Brands Company Profile

    • Table Animoca Brands GameFi Revenue, Price and Gross (2018-2023)

    • Table Egretia Company Profile

    • Table Egretia GameFi Revenue, Price and Gross (2018-2023)

    • Table Enjin Company Profile

    • Table Enjin GameFi Revenue, Price and Gross (2018-2023)

    • Table ITAM Games Company Profile

    • Table ITAM Games GameFi Revenue, Price and Gross (2018-2023)

    • Table In Xin Network Technology Company Profile

    • Table In Xin Network Technology GameFi Revenue, Price and Gross (2018-2023)

    • Table JD Company Profile

    • Table JD GameFi Revenue, Price and Gross (2018-2023)

    • Table Tencent Company Profile

    • Table Tencent GameFi Revenue, Price and Gross (2018-2023)

    • Table MixMarvel Company Profile

    • Table MixMarvel GameFi Revenue, Price and Gross (2018-2023)

    • Table Blockade Games Company Profile

    • Table Blockade Games GameFi Revenue, Price and Gross (2018-2023)

    • Table NetEase Company Profile

    • Table NetEase GameFi Revenue, Price and Gross (2018-2023)

    • Table Baidu Company Profile

    • Table Baidu GameFi Revenue, Price and Gross (2018-2023)

    • Table XiaoMi Company Profile

    • Table XiaoMi GameFi Revenue, Price and Gross (2018-2023)

    • Table Biscuit Labs Company Profile

    • Table Biscuit Labs GameFi Revenue, Price and Gross (2018-2023)


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