China Video Game Music Licensing and Managing Industry Market Research Report 2023-2029

  • REPORT SUMMARY
  • TABLE OF CONTENTS
  • This report elaborates on the current development of the Video Game Music Licensing and Managing industry thoroughly based on the international market dynamics and China's market situation.

    For a start, the report provides an in-depth analysis of the current market situation through three different aspects - by region, by type and by application, which includes market distribution of different types and applications, import and export analysis of major regions, development trends of different types of products in each region, market opportunities and market restrains of different applications.

    Secondly, this report lists the major players in the industry, displaying their market positions and strengths and weaknesses of their products, picturing the current competitive situation of the whole market. 

    Last but not least, the report analyzes and predicts the investment prospects and risks in the industry on the basis of industry data, combined with experts' opinions and suggestions.

    By Player:

    • Music Vine

    • Epidemic Sound

    • Musicbed

    • Audio Network

    • Marmoset

    • Shockwave Sound

    • TuneCore

    • Pond5

    • Soundstripe

    • Lucky Lion Studios

    • Soundrangers

    • Premium Beat

    • AudioJungle

    • Music Gateway

    • Envato Elements

    By Type:

    • On-line Game Music

    • Stand-Alone Game Music

    By Application:

    • Application 1

    • Application 2

    • Application 3

    By Research Region:

    • North China

    • Central China

    • South China

    • East China

    • Northeast China

    • Southwest China

    • Northwest China

  • TABLE OF CONTENT

    Chapter 1 China Video Game Music Licensing and Managing Market Overview 2018-2029

    • 1.1 China Video Game Music Licensing and Managing Industry Development Overview

    • 1.2 China Video Game Music Licensing and Managing Industry Development History

    • 1.3 China Video Game Music Licensing and Managing Industry Market Size (2018-2029)

    • 1.4 China Video Game Music Licensing and Managing Market Analysis by Type from Production Side

      • 1.4.1 China Video Game Music Licensing and Managing Production Volume, Production Value and Growth Rate of On-line Game Music (2018-2029)

      • 1.4.2 China Video Game Music Licensing and Managing Production Volume, Production Value and Growth Rate of Stand-Alone Game Music (2018-2029)

    • 1.5 China Video Game Music Licensing and Managing Market Analysis by Application from Consumption End

      • 1.5.1 China Video Game Music Licensing and Managing Sales Volume, Sales Value and Growth Rate of Application 1 (2018-2029)

      • 1.5.2 China Video Game Music Licensing and Managing Sales Volume, Sales Value and Growth Rate of Application 2 (2018-2029)

      • 1.5.3 China Video Game Music Licensing and Managing Sales Volume, Sales Value and Growth Rate of Application 3 (2018-2029)

    • 1.6 China Video Game Music Licensing and Managing Market Analysis by Region

      • 1.6.1 North China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

      • 1.6.2 Central China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

      • 1.6.3 South China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

      • 1.6.4 East China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

      • 1.6.5 Northeast China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

      • 1.6.6 Southwest China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

      • 1.6.7 Northwest China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

    Chapter 2 China Video Game Music Licensing and Managing Industry Development Environment

    • 2.1 Industry Development Environment Analysis

      • 2.1.1 Industry Technological Progress Analysis

      • 2.1.2 Industrial Organizational Innovation Analysis

      • 2.1.3 Changes in Social Habits

      • 2.1.4 Alterations in Government Policies

      • 2.1.5 Impact of Economic Globalization

    • 2.2 Domestic and Foreign Industry Competition Analysis

      • 2.2.1 Comparative Analysis on Video Game Music Licensing and Managing Market Status and Competition at home and abroad in 2023

      • 2.2.2 China Video Game Music Licensing and Managing Market Status and Competition Analysis in 2023

      • 2.2.3 China Video Game Music Licensing and Managing Market Concentration Analysis in 2023

    • 2.3 Problems and Countermeasures in the development of China Video Game Music Licensing and Managing Industry

      • 2.3.1 Industry Development Constraints

      • 2.3.2 Industry Development Considerations

      • 2.3.3 Suggestions on Industry Development Measures

      • 2.3.4 Development Strategies for SMEs

    • 2.4 Influence of COVID-19 Outbreak on Video Game Music Licensing and Managing Industry Development

    Chapter 3 Video Game Music Licensing and ManagingIndustry Chain Analysis

    • 3.1 Video Game Music Licensing and Managing Industry Chain

    • 3.2 Video Game Music Licensing and Managing Upstream Industry Analysis

      • 3.2.1 Upstream Industry Development Status

      • 3.2.2 Upstream Industry Development Forecast

      • 3.2.3 Impact of Upstream Industry on the Video Game Music Licensing and Managing Market

    • 3.3 Video Game Music Licensing and Managing Downstream Industry Analysis

      • 3.3.1 Downstream Industry Development Status

      • 3.3.2 Downstream Industry Development Forecast

      • 3.3.3 Impact of Downstream Industry on the Video Game Music Licensing and Managing Market

    Chapter 4 China Video Game Music Licensing and Managing Market, by Type

    • 4.1 China Video Game Music Licensing and Managing Market Trend, by Type

    • 4.2 Product Types of Major Suppliers

    • 4.3 Competitive Landscape of Major Types

    • 4.4 China Video Game Music Licensing and Managing Total Production Volume and Growth Rate from Production Side

    • 4.5 China Video Game Music Licensing and Managing Production Volume and Growth Rate, by Type

      • 4.5.1 China Video Game Music Licensing and Managing Production Volume and Growth Rate of On-line Game Music

      • 4.5.2 China Video Game Music Licensing and Managing Production Volume and Growth Rate of Stand-Alone Game Music

    Chapter 5 China Video Game Music Licensing and Managing Market, by Application

    • 5.1 Downstream Market Overview

    • 5.2 Competitive Landscape of Major Applications

    • 5.3 Market Potential Analysis, by Application

    • 5.4 China Video Game Music Licensing and Managing Total Market Size and Growth Rate from Consumption End

    • 5.5 China Video Game Music Licensing and Managing Market Size and Growth Rate, by Application

      • 5.5.1 China Video Game Music Licensing and Managing Market Size and Growth Rate of Application 1

      • 5.5.2 China Video Game Music Licensing and Managing Market Size and Growth Rate of Application 2

      • 5.5.3 China Video Game Music Licensing and Managing Market Size and Growth Rate of Application 3

    Chapter 6 China Video Game Music Licensing and Managing Market, by Region

    • 6.1 China Video Game Music Licensing and Managing Production Volume and Production Value, by Region

    • 6.2 China Video Game Music Licensing and Managing Sales Volume and Sales Value, by Region

    Chapter 7 North China Video Game Music Licensing and Managing Market Analysis

    • 7.1 North China Video Game Music Licensing and Managing Market, by Type

    • 7.2 North China Video Game Music Licensing and Managing Market, by Application

    Chapter 8 Central China Video Game Music Licensing and Managing Market Analysis

    • 8.1 Central China Video Game Music Licensing and Managing Market, by Type

    • 8.2 Central China Video Game Music Licensing and Managing Market, by Application

    Chapter 9 South China Video Game Music Licensing and Managing Market Analysis

    • 9.1 South China Video Game Music Licensing and Managing Market, by Type

    • 9.2 South China Video Game Music Licensing and Managing Market, by Application

    Chapter 10 East China Video Game Music Licensing and Managing Market Analysis

    • 10.1 East China Video Game Music Licensing and Managing Market, by Type

    • 10.2 East China Video Game Music Licensing and Managing Market, by Application

    Chapter 11 Northeast China Video Game Music Licensing and Managing Market Analysis

    • 11.1 Northeast China Video Game Music Licensing and Managing Market, by Type

    • 11.2 Northeast China Video Game Music Licensing and Managing Market, by Application

    Chapter 12 Southwest China Video Game Music Licensing and Managing Market Analysis

    • 12.1 Southwest China Video Game Music Licensing and Managing Market, by Type

    • 12.2 Southwest China Video Game Music Licensing and Managing Market, by Application

    Chapter 13 Northwest China Video Game Music Licensing and Managing Market Analysis

    • 13.1 Northwest China Video Game Music Licensing and Managing Market, by Type

    • 13.2 Northwest China Video Game Music Licensing and Managing Market, by Application

    Chapter 14 Company Profiles

      • 14.1 Music Vine

        • 14.1.1 Music Vine Company Profile

        • 14.1.2 Music Vine Video Game Music Licensing and Managing Market Performance

        • 14.1.3 Product&Service Introduction

      • 14.2 Epidemic Sound

        • 14.2.1 Epidemic Sound Company Profile

        • 14.2.2 Epidemic Sound Video Game Music Licensing and Managing Market Performance

        • 14.2.3 Product&Service Introduction

      • 14.3 Musicbed

        • 14.3.1 Musicbed Company Profile

        • 14.3.2 Musicbed Video Game Music Licensing and Managing Market Performance

        • 14.3.3 Product&Service Introduction

      • 14.4 Audio Network

        • 14.4.1 Audio Network Company Profile

        • 14.4.2 Audio Network Video Game Music Licensing and Managing Market Performance

        • 14.4.3 Product&Service Introduction

      • 14.5 Marmoset

        • 14.5.1 Marmoset Company Profile

        • 14.5.2 Marmoset Video Game Music Licensing and Managing Market Performance

        • 14.5.3 Product&Service Introduction

      • 14.6 Shockwave Sound

        • 14.6.1 Shockwave Sound Company Profile

        • 14.6.2 Shockwave Sound Video Game Music Licensing and Managing Market Performance

        • 14.6.3 Product&Service Introduction

      • 14.7 TuneCore

        • 14.7.1 TuneCore Company Profile

        • 14.7.2 TuneCore Video Game Music Licensing and Managing Market Performance

        • 14.7.3 Product&Service Introduction

      • 14.8 Pond5

        • 14.8.1 Pond5 Company Profile

        • 14.8.2 Pond5 Video Game Music Licensing and Managing Market Performance

        • 14.8.3 Product&Service Introduction

      • 14.9 Soundstripe

        • 14.9.1 Soundstripe Company Profile

        • 14.9.2 Soundstripe Video Game Music Licensing and Managing Market Performance

        • 14.9.3 Product&Service Introduction

      • 14.10 Lucky Lion Studios

        • 14.10.1 Lucky Lion Studios Company Profile

        • 14.10.2 Lucky Lion Studios Video Game Music Licensing and Managing Market Performance

        • 14.10.3 Product&Service Introduction

      • 14.11 Soundrangers

        • 14.11.1 Soundrangers Company Profile

        • 14.11.2 Soundrangers Video Game Music Licensing and Managing Market Performance

        • 14.11.3 Product&Service Introduction

      • 14.12 Premium Beat

        • 14.12.1 Premium Beat Company Profile

        • 14.12.2 Premium Beat Video Game Music Licensing and Managing Market Performance

        • 14.12.3 Product&Service Introduction

      • 14.13 AudioJungle

        • 14.13.1 AudioJungle Company Profile

        • 14.13.2 AudioJungle Video Game Music Licensing and Managing Market Performance

        • 14.13.3 Product&Service Introduction

      • 14.14 Music Gateway

        • 14.14.1 Music Gateway Company Profile

        • 14.14.2 Music Gateway Video Game Music Licensing and Managing Market Performance

        • 14.14.3 Product&Service Introduction

      • 14.15 Envato Elements

        • 14.15.1 Envato Elements Company Profile

        • 14.15.2 Envato Elements Video Game Music Licensing and Managing Market Performance

        • 14.15.3 Product&Service Introduction

    Chapter 15 Research Conclusions and Investment Suggestions

    • 15.1 Video Game Music Licensing and Managing Industry Research Conclusions

    • 15.2 Video Game Music Licensing and Managing Industry Investment Suggestions

      • 15.2.1 Suggestions on Industry Development Strategy

      • 15.2.2 Suggestions on Industry Investment Direction

      • 15.2.3 Suggestions on Industry Investment Strategy


    List of Tables and Figures

    • Figure China Video Game Music Licensing and Managing Industry Market Size (2018-2029)

    • Figure China Video Game Music Licensing and Managing Production Volume, Production Value and Growth Rate of On-line Game Music (2018-2029)

    • Figure China Video Game Music Licensing and Managing Production Volume, Production Value and Growth Rate of Stand-Alone Game Music (2018-2029)

    • Figure China Video Game Music Licensing and Managing Sales Volume, Sales Value and Growth Rate of Application 1 (2018-2029)

    • Figure China Video Game Music Licensing and Managing Sales Volume, Sales Value and Growth Rate of Application 2 (2018-2029)

    • Figure China Video Game Music Licensing and Managing Sales Volume, Sales Value and Growth Rate of Application 3 (2018-2029)

    • Figure North China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

    • Figure Central China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

    • Figure South China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

    • Figure East China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

    • Figure Northeast China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

    • Figure Southwest China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

    • Figure Northwest China Video Game Music Licensing and Managing Market Size and Growth Rate from 2018-2029

    • Figure Video Game Music Licensing and Managing Industry Chain

    • Table Product Types of Major Suppliers in 2023

    • Figure China Video Game Music Licensing and Managing Market Share by Type in 2018

    • Figure China Video Game Music Licensing and Managing Market Share by Type in 2023

    • Figure China Video Game Music Licensing and Managing Total Production Volume and Growth Rate from Production Side (2018-2023)

    • Figure China Video Game Music Licensing and Managing Production Volume and Growth Rate of On-line Game Music (2018-2023)

    • Figure China Video Game Music Licensing and Managing Production Volume and Growth Rate of Stand-Alone Game Music (2018-2023)

    • Figure China Video Game Music Licensing and Managing Market Share by Application in 2018

    • Figure China Video Game Music Licensing and Managing Market Share by Application in 2023

    • Figure China Video Game Music Licensing and Managing Total Market Size and Growth Rate from Consumption End

    • Figure China Video Game Music Licensing and Managing Market Size and Growth Rate of Application 1 (2018-2023)

    • Figure China Video Game Music Licensing and Managing Market Size and Growth Rate of Application 2 (2018-2023)

    • Figure China Video Game Music Licensing and Managing Market Size and Growth Rate of Application 3 (2018-2023)

    • Table China Video Game Music Licensing and Managing Production Volume by Region (2018-2023)

    • Table China Video Game Music Licensing and Managing Production Volume Share by Region (2018-2023)

    • Figure China Video Game Music Licensing and Managing Production Volume Share by Region (2018-2023)

    • Table China Video Game Music Licensing and Managing Production Value by Region (2018-2023)

    • Table China Video Game Music Licensing and Managing Production Value Share by Region (2018-2023)

    • Figure China Video Game Music Licensing and Managing Production Value Share by Region (2018-2023)

    • Table China Video Game Music Licensing and Managing Sales Volume by Region (2018-2023)

    • Table China Video Game Music Licensing and Managing Sales Volume Share by Region (2018-2023)

    • Figure China Video Game Music Licensing and Managing Sales Volume Share by Region (2018-2023)

    • Table China Video Game Music Licensing and Managing Sales Value by Region (2018-2023)

    • Table China Video Game Music Licensing and Managing Sales Value Share by Region (2018-2023)

    • Figure China Video Game Music Licensing and Managing Sales Value Share by Region (2018-2023)

    • Table North China Video Game Music Licensing and Managing Production Volume by Type (2018-2023)

    • Table North China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Figure North China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Table North China Video Game Music Licensing and Managing Sales Volume by Application (2018-2023)

    • Table North China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Figure North China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Table Central China Video Game Music Licensing and Managing Production Volume by Type (2018-2023)

    • Table Central China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Figure Central China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Table Central China Video Game Music Licensing and Managing Sales Volume by Application (2018-2023)

    • Table Central China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Figure Central China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Table South China Video Game Music Licensing and Managing Production Volume by Type (2018-2023)

    • Table South China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Figure South China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Table South China Video Game Music Licensing and Managing Sales Volume by Application (2018-2023)

    • Table South China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Figure South China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Table East China Video Game Music Licensing and Managing Production Volume by Type (2018-2023)

    • Table East China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Figure East China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Table East China Video Game Music Licensing and Managing Sales Volume by Application (2018-2023)

    • Table East China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Figure East China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Table Northeast China Video Game Music Licensing and Managing Production Volume by Type (2018-2023)

    • Table Northeast China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Figure Northeast China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Table Northeast China Video Game Music Licensing and Managing Sales Volume by Application (2018-2023)

    • Table Northeast China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Figure Northeast China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Table Southwest China Video Game Music Licensing and Managing Production Volume by Type (2018-2023)

    • Table Southwest China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Figure Southwest China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Table Southwest China Video Game Music Licensing and Managing Sales Volume by Application (2018-2023)

    • Table Southwest China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Figure Southwest China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Table Northwest China Video Game Music Licensing and Managing Production Volume by Type (2018-2023)

    • Table Northwest China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Figure Northwest China Video Game Music Licensing and Managing Production Volume Share by Type (2018-2023)

    • Table Northwest China Video Game Music Licensing and Managing Sales Volume by Application (2018-2023)

    • Table Northwest China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Figure Northwest China Video Game Music Licensing and Managing Sales Volume Share by Application (2018-2023)

    • Table Music Vine Company Profile

    • Table Music Vine Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table Epidemic Sound Company Profile

    • Table Epidemic Sound Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table Musicbed Company Profile

    • Table Musicbed Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table Audio Network Company Profile

    • Table Audio Network Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table Marmoset Company Profile

    • Table Marmoset Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table Shockwave Sound Company Profile

    • Table Shockwave Sound Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table TuneCore Company Profile

    • Table TuneCore Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table Pond5 Company Profile

    • Table Pond5 Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table Soundstripe Company Profile

    • Table Soundstripe Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table Lucky Lion Studios Company Profile

    • Table Lucky Lion Studios Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table Soundrangers Company Profile

    • Table Soundrangers Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table Premium Beat Company Profile

    • Table Premium Beat Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table AudioJungle Company Profile

    • Table AudioJungle Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table Music Gateway Company Profile

    • Table Music Gateway Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)

    • Table Envato Elements Company Profile

    • Table Envato Elements Video Game Music Licensing and Managing Revenue, Price and Gross (2018-2023)


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