China VR Content Creation Industry Market Research Report 2023-2029

  • REPORT SUMMARY
  • TABLE OF CONTENTS
  • VR content creation can be realised through various tools in the making of virtual assets, for instance, cinematic views and applications. The development of the VR tools is thus considered as the most important advancement, which enabled the customer’s to design their 3D ideas in an efficient way.

    This report elaborates on the current development of the VR Content Creation industry thoroughly based on the international market dynamics and China's market situation.

    For a start, the report provides an in-depth analysis of the current market situation through three different aspects - by region, by type and by application, which includes market distribution of different types and applications, import and export analysis of major regions, development trends of different types of products in each region, market opportunities and market restrains of different applications.

    Secondly, this report lists the major players in the industry, displaying their market positions and strengths and weaknesses of their products, picturing the current competitive situation of the whole market. 

    Last but not least, the report analyzes and predicts the investment prospects and risks in the industry on the basis of industry data, combined with experts' opinions and suggestions.

    By Player:

    • Matterport

    • Voxelus

    • WeMakeVR

    • Koncept VR

    • Blippar

    • Vizor

    • Panedia

    • SubVRsive

    • 360 Labs

    By Type:

    • Games

    • Videos

    • 360 Degree Photos

    By Application:

    • Automotive

    • Others

    • Media and Entertainment

    • Retail

    • Travel, Hospitality and Events

    • Gaming

    By Research Region:

    • North China

    • Central China

    • South China

    • East China

    • Northeast China

    • Southwest China

    • Northwest China

  • TABLE OF CONTENT

    Chapter 1 China VR Content Creation Market Overview 2018-2029

    • 1.1 China VR Content Creation Industry Development Overview

    • 1.2 China VR Content Creation Industry Development History

    • 1.3 China VR Content Creation Industry Market Size (2018-2029)

    • 1.4 China VR Content Creation Market Analysis by Type from Production Side

      • 1.4.1 China VR Content Creation Production Volume, Production Value and Growth Rate of Games (2018-2029)

      • 1.4.2 China VR Content Creation Production Volume, Production Value and Growth Rate of Videos (2018-2029)

      • 1.4.3 China VR Content Creation Production Volume, Production Value and Growth Rate of 360 Degree Photos (2018-2029)

    • 1.5 China VR Content Creation Market Analysis by Application from Consumption End

      • 1.5.1 China VR Content Creation Sales Volume, Sales Value and Growth Rate of Automotive (2018-2029)

      • 1.5.2 China VR Content Creation Sales Volume, Sales Value and Growth Rate of Others (2018-2029)

      • 1.5.3 China VR Content Creation Sales Volume, Sales Value and Growth Rate of Media and Entertainment (2018-2029)

      • 1.5.4 China VR Content Creation Sales Volume, Sales Value and Growth Rate of Retail (2018-2029)

      • 1.5.5 China VR Content Creation Sales Volume, Sales Value and Growth Rate of Travel, Hospitality and Events (2018-2029)

      • 1.5.6 China VR Content Creation Sales Volume, Sales Value and Growth Rate of Gaming (2018-2029)

    • 1.6 China VR Content Creation Market Analysis by Region

      • 1.6.1 North China VR Content Creation Market Size and Growth Rate from 2018-2029

      • 1.6.2 Central China VR Content Creation Market Size and Growth Rate from 2018-2029

      • 1.6.3 South China VR Content Creation Market Size and Growth Rate from 2018-2029

      • 1.6.4 East China VR Content Creation Market Size and Growth Rate from 2018-2029

      • 1.6.5 Northeast China VR Content Creation Market Size and Growth Rate from 2018-2029

      • 1.6.6 Southwest China VR Content Creation Market Size and Growth Rate from 2018-2029

      • 1.6.7 Northwest China VR Content Creation Market Size and Growth Rate from 2018-2029

    Chapter 2 China VR Content Creation Industry Development Environment

    • 2.1 Industry Development Environment Analysis

      • 2.1.1 Industry Technological Progress Analysis

      • 2.1.2 Industrial Organizational Innovation Analysis

      • 2.1.3 Changes in Social Habits

      • 2.1.4 Alterations in Government Policies

      • 2.1.5 Impact of Economic Globalization

    • 2.2 Domestic and Foreign Industry Competition Analysis

      • 2.2.1 Comparative Analysis on VR Content Creation Market Status and Competition at home and abroad in 2023

      • 2.2.2 China VR Content Creation Market Status and Competition Analysis in 2023

      • 2.2.3 China VR Content Creation Market Concentration Analysis in 2023

    • 2.3 Problems and Countermeasures in the development of China VR Content Creation Industry

      • 2.3.1 Industry Development Constraints

      • 2.3.2 Industry Development Considerations

      • 2.3.3 Suggestions on Industry Development Measures

      • 2.3.4 Development Strategies for SMEs

    • 2.4 Influence of COVID-19 Outbreak on VR Content Creation Industry Development

    Chapter 3 VR Content CreationIndustry Chain Analysis

    • 3.1 VR Content Creation Industry Chain

    • 3.2 VR Content Creation Upstream Industry Analysis

      • 3.2.1 Upstream Industry Development Status

      • 3.2.2 Upstream Industry Development Forecast

      • 3.2.3 Impact of Upstream Industry on the VR Content Creation Market

    • 3.3 VR Content Creation Downstream Industry Analysis

      • 3.3.1 Downstream Industry Development Status

      • 3.3.2 Downstream Industry Development Forecast

      • 3.3.3 Impact of Downstream Industry on the VR Content Creation Market

    Chapter 4 China VR Content Creation Market, by Type

    • 4.1 China VR Content Creation Market Trend, by Type

    • 4.2 Product Types of Major Suppliers

    • 4.3 Competitive Landscape of Major Types

    • 4.4 China VR Content Creation Total Production Volume and Growth Rate from Production Side

    • 4.5 China VR Content Creation Production Volume and Growth Rate, by Type

      • 4.5.1 China VR Content Creation Production Volume and Growth Rate of Games

      • 4.5.2 China VR Content Creation Production Volume and Growth Rate of Videos

      • 4.5.3 China VR Content Creation Production Volume and Growth Rate of 360 Degree Photos

    Chapter 5 China VR Content Creation Market, by Application

    • 5.1 Downstream Market Overview

    • 5.2 Competitive Landscape of Major Applications

    • 5.3 Market Potential Analysis, by Application

    • 5.4 China VR Content Creation Total Market Size and Growth Rate from Consumption End

    • 5.5 China VR Content Creation Market Size and Growth Rate, by Application

      • 5.5.1 China VR Content Creation Market Size and Growth Rate of Automotive

      • 5.5.2 China VR Content Creation Market Size and Growth Rate of Others

      • 5.5.3 China VR Content Creation Market Size and Growth Rate of Media and Entertainment

      • 5.5.4 China VR Content Creation Market Size and Growth Rate of Retail

      • 5.5.5 China VR Content Creation Market Size and Growth Rate of Travel, Hospitality and Events

      • 5.5.6 China VR Content Creation Market Size and Growth Rate of Gaming

    Chapter 6 China VR Content Creation Market, by Region

    • 6.1 China VR Content Creation Production Volume and Production Value, by Region

    • 6.2 China VR Content Creation Sales Volume and Sales Value, by Region

    Chapter 7 North China VR Content Creation Market Analysis

    • 7.1 North China VR Content Creation Market, by Type

    • 7.2 North China VR Content Creation Market, by Application

    Chapter 8 Central China VR Content Creation Market Analysis

    • 8.1 Central China VR Content Creation Market, by Type

    • 8.2 Central China VR Content Creation Market, by Application

    Chapter 9 South China VR Content Creation Market Analysis

    • 9.1 South China VR Content Creation Market, by Type

    • 9.2 South China VR Content Creation Market, by Application

    Chapter 10 East China VR Content Creation Market Analysis

    • 10.1 East China VR Content Creation Market, by Type

    • 10.2 East China VR Content Creation Market, by Application

    Chapter 11 Northeast China VR Content Creation Market Analysis

    • 11.1 Northeast China VR Content Creation Market, by Type

    • 11.2 Northeast China VR Content Creation Market, by Application

    Chapter 12 Southwest China VR Content Creation Market Analysis

    • 12.1 Southwest China VR Content Creation Market, by Type

    • 12.2 Southwest China VR Content Creation Market, by Application

    Chapter 13 Northwest China VR Content Creation Market Analysis

    • 13.1 Northwest China VR Content Creation Market, by Type

    • 13.2 Northwest China VR Content Creation Market, by Application

    Chapter 14 Company Profiles

      • 14.1 Matterport

        • 14.1.1 Matterport Company Profile

        • 14.1.2 Matterport VR Content Creation Market Performance

        • 14.1.3 Product&Service Introduction

      • 14.2 Voxelus

        • 14.2.1 Voxelus Company Profile

        • 14.2.2 Voxelus VR Content Creation Market Performance

        • 14.2.3 Product&Service Introduction

      • 14.3 WeMakeVR

        • 14.3.1 WeMakeVR Company Profile

        • 14.3.2 WeMakeVR VR Content Creation Market Performance

        • 14.3.3 Product&Service Introduction

      • 14.4 Koncept VR

        • 14.4.1 Koncept VR Company Profile

        • 14.4.2 Koncept VR VR Content Creation Market Performance

        • 14.4.3 Product&Service Introduction

      • 14.5 Blippar

        • 14.5.1 Blippar Company Profile

        • 14.5.2 Blippar VR Content Creation Market Performance

        • 14.5.3 Product&Service Introduction

      • 14.6 Vizor

        • 14.6.1 Vizor Company Profile

        • 14.6.2 Vizor VR Content Creation Market Performance

        • 14.6.3 Product&Service Introduction

      • 14.7 Panedia

        • 14.7.1 Panedia Company Profile

        • 14.7.2 Panedia VR Content Creation Market Performance

        • 14.7.3 Product&Service Introduction

      • 14.8 SubVRsive

        • 14.8.1 SubVRsive Company Profile

        • 14.8.2 SubVRsive VR Content Creation Market Performance

        • 14.8.3 Product&Service Introduction

      • 14.9 360 Labs

        • 14.9.1 360 Labs Company Profile

        • 14.9.2 360 Labs VR Content Creation Market Performance

        • 14.9.3 Product&Service Introduction

    Chapter 15 Research Conclusions and Investment Suggestions

    • 15.1 VR Content Creation Industry Research Conclusions

    • 15.2 VR Content Creation Industry Investment Suggestions

      • 15.2.1 Suggestions on Industry Development Strategy

      • 15.2.2 Suggestions on Industry Investment Direction

      • 15.2.3 Suggestions on Industry Investment Strategy


    List of Tables and Figures

    • Figure China VR Content Creation Industry Market Size (2018-2029)

    • Figure China VR Content Creation Production Volume, Production Value and Growth Rate of Games (2018-2029)

    • Figure China VR Content Creation Production Volume, Production Value and Growth Rate of Videos (2018-2029)

    • Figure China VR Content Creation Production Volume, Production Value and Growth Rate of 360 Degree Photos (2018-2029)

    • Figure China VR Content Creation Sales Volume, Sales Value and Growth Rate of Automotive (2018-2029)

    • Figure China VR Content Creation Sales Volume, Sales Value and Growth Rate of Others (2018-2029)

    • Figure China VR Content Creation Sales Volume, Sales Value and Growth Rate of Media and Entertainment (2018-2029)

    • Figure China VR Content Creation Sales Volume, Sales Value and Growth Rate of Retail (2018-2029)

    • Figure China VR Content Creation Sales Volume, Sales Value and Growth Rate of Travel, Hospitality and Events (2018-2029)

    • Figure China VR Content Creation Sales Volume, Sales Value and Growth Rate of Gaming (2018-2029)

    • Figure North China VR Content Creation Market Size and Growth Rate from 2018-2029

    • Figure Central China VR Content Creation Market Size and Growth Rate from 2018-2029

    • Figure South China VR Content Creation Market Size and Growth Rate from 2018-2029

    • Figure East China VR Content Creation Market Size and Growth Rate from 2018-2029

    • Figure Northeast China VR Content Creation Market Size and Growth Rate from 2018-2029

    • Figure Southwest China VR Content Creation Market Size and Growth Rate from 2018-2029

    • Figure Northwest China VR Content Creation Market Size and Growth Rate from 2018-2029

    • Figure VR Content Creation Industry Chain

    • Table Product Types of Major Suppliers in 2023

    • Figure China VR Content Creation Market Share by Type in 2018

    • Figure China VR Content Creation Market Share by Type in 2023

    • Figure China VR Content Creation Total Production Volume and Growth Rate from Production Side (2018-2023)

    • Figure China VR Content Creation Production Volume and Growth Rate of Games (2018-2023)

    • Figure China VR Content Creation Production Volume and Growth Rate of Videos (2018-2023)

    • Figure China VR Content Creation Production Volume and Growth Rate of 360 Degree Photos (2018-2023)

    • Figure China VR Content Creation Market Share by Application in 2018

    • Figure China VR Content Creation Market Share by Application in 2023

    • Figure China VR Content Creation Total Market Size and Growth Rate from Consumption End

    • Figure China VR Content Creation Market Size and Growth Rate of Automotive (2018-2023)

    • Figure China VR Content Creation Market Size and Growth Rate of Others (2018-2023)

    • Figure China VR Content Creation Market Size and Growth Rate of Media and Entertainment (2018-2023)

    • Figure China VR Content Creation Market Size and Growth Rate of Retail (2018-2023)

    • Figure China VR Content Creation Market Size and Growth Rate of Travel, Hospitality and Events (2018-2023)

    • Figure China VR Content Creation Market Size and Growth Rate of Gaming (2018-2023)

    • Table China VR Content Creation Production Volume by Region (2018-2023)

    • Table China VR Content Creation Production Volume Share by Region (2018-2023)

    • Figure China VR Content Creation Production Volume Share by Region (2018-2023)

    • Table China VR Content Creation Production Value by Region (2018-2023)

    • Table China VR Content Creation Production Value Share by Region (2018-2023)

    • Figure China VR Content Creation Production Value Share by Region (2018-2023)

    • Table China VR Content Creation Sales Volume by Region (2018-2023)

    • Table China VR Content Creation Sales Volume Share by Region (2018-2023)

    • Figure China VR Content Creation Sales Volume Share by Region (2018-2023)

    • Table China VR Content Creation Sales Value by Region (2018-2023)

    • Table China VR Content Creation Sales Value Share by Region (2018-2023)

    • Figure China VR Content Creation Sales Value Share by Region (2018-2023)

    • Table North China VR Content Creation Production Volume by Type (2018-2023)

    • Table North China VR Content Creation Production Volume Share by Type (2018-2023)

    • Figure North China VR Content Creation Production Volume Share by Type (2018-2023)

    • Table North China VR Content Creation Sales Volume by Application (2018-2023)

    • Table North China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Figure North China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Table Central China VR Content Creation Production Volume by Type (2018-2023)

    • Table Central China VR Content Creation Production Volume Share by Type (2018-2023)

    • Figure Central China VR Content Creation Production Volume Share by Type (2018-2023)

    • Table Central China VR Content Creation Sales Volume by Application (2018-2023)

    • Table Central China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Figure Central China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Table South China VR Content Creation Production Volume by Type (2018-2023)

    • Table South China VR Content Creation Production Volume Share by Type (2018-2023)

    • Figure South China VR Content Creation Production Volume Share by Type (2018-2023)

    • Table South China VR Content Creation Sales Volume by Application (2018-2023)

    • Table South China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Figure South China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Table East China VR Content Creation Production Volume by Type (2018-2023)

    • Table East China VR Content Creation Production Volume Share by Type (2018-2023)

    • Figure East China VR Content Creation Production Volume Share by Type (2018-2023)

    • Table East China VR Content Creation Sales Volume by Application (2018-2023)

    • Table East China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Figure East China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Table Northeast China VR Content Creation Production Volume by Type (2018-2023)

    • Table Northeast China VR Content Creation Production Volume Share by Type (2018-2023)

    • Figure Northeast China VR Content Creation Production Volume Share by Type (2018-2023)

    • Table Northeast China VR Content Creation Sales Volume by Application (2018-2023)

    • Table Northeast China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Figure Northeast China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Table Southwest China VR Content Creation Production Volume by Type (2018-2023)

    • Table Southwest China VR Content Creation Production Volume Share by Type (2018-2023)

    • Figure Southwest China VR Content Creation Production Volume Share by Type (2018-2023)

    • Table Southwest China VR Content Creation Sales Volume by Application (2018-2023)

    • Table Southwest China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Figure Southwest China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Table Northwest China VR Content Creation Production Volume by Type (2018-2023)

    • Table Northwest China VR Content Creation Production Volume Share by Type (2018-2023)

    • Figure Northwest China VR Content Creation Production Volume Share by Type (2018-2023)

    • Table Northwest China VR Content Creation Sales Volume by Application (2018-2023)

    • Table Northwest China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Figure Northwest China VR Content Creation Sales Volume Share by Application (2018-2023)

    • Table Matterport Company Profile

    • Table Matterport VR Content Creation Revenue, Price and Gross (2018-2023)

    • Table Voxelus Company Profile

    • Table Voxelus VR Content Creation Revenue, Price and Gross (2018-2023)

    • Table WeMakeVR Company Profile

    • Table WeMakeVR VR Content Creation Revenue, Price and Gross (2018-2023)

    • Table Koncept VR Company Profile

    • Table Koncept VR VR Content Creation Revenue, Price and Gross (2018-2023)

    • Table Blippar Company Profile

    • Table Blippar VR Content Creation Revenue, Price and Gross (2018-2023)

    • Table Vizor Company Profile

    • Table Vizor VR Content Creation Revenue, Price and Gross (2018-2023)

    • Table Panedia Company Profile

    • Table Panedia VR Content Creation Revenue, Price and Gross (2018-2023)

    • Table SubVRsive Company Profile

    • Table SubVRsive VR Content Creation Revenue, Price and Gross (2018-2023)

    • Table 360 Labs Company Profile

    • Table 360 Labs VR Content Creation Revenue, Price and Gross (2018-2023)


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