China Location-Based Entertainment Industry Market Research Report 2023-2029

  • REPORT SUMMARY
  • TABLE OF CONTENTS
  • This report elaborates on the current development of the Location-Based Entertainment industry thoroughly based on the international market dynamics and China's market situation.

    For a start, the report provides an in-depth analysis of the current market situation through three different aspects - by region, by type and by application, which includes market distribution of different types and applications, import and export analysis of major regions, development trends of different types of products in each region, market opportunities and market restrains of different applications.

    Secondly, this report lists the major players in the industry, displaying their market positions and strengths and weaknesses of their products, picturing the current competitive situation of the whole market. 

    Last but not least, the report analyzes and predicts the investment prospects and risks in the industry on the basis of industry data, combined with experts' opinions and suggestions.

    By Player:

    • HQ Software

    • Springboard VR

    • HTC Corporation

    • VR Studios Inc

    • NEXT/NOW

    • IMAX Corporation

    By Type:

    • Software

    • Hardware

    By Application:

    • Theme Park

    • Arcade Studios

    • Amusement Park

    • Others

    • 4D Films

    By Research Region:

    • North China

    • Central China

    • South China

    • East China

    • Northeast China

    • Southwest China

    • Northwest China

  • TABLE OF CONTENT

    Chapter 1 China Location-Based Entertainment Market Overview 2018-2029

    • 1.1 China Location-Based Entertainment Industry Development Overview

    • 1.2 China Location-Based Entertainment Industry Development History

    • 1.3 China Location-Based Entertainment Industry Market Size (2018-2029)

    • 1.4 China Location-Based Entertainment Market Analysis by Type from Production Side

      • 1.4.1 China Location-Based Entertainment Production Volume, Production Value and Growth Rate of Software (2018-2029)

      • 1.4.2 China Location-Based Entertainment Production Volume, Production Value and Growth Rate of Hardware (2018-2029)

    • 1.5 China Location-Based Entertainment Market Analysis by Application from Consumption End

      • 1.5.1 China Location-Based Entertainment Sales Volume, Sales Value and Growth Rate of Theme Park (2018-2029)

      • 1.5.2 China Location-Based Entertainment Sales Volume, Sales Value and Growth Rate of Arcade Studios (2018-2029)

      • 1.5.3 China Location-Based Entertainment Sales Volume, Sales Value and Growth Rate of Amusement Park (2018-2029)

      • 1.5.4 China Location-Based Entertainment Sales Volume, Sales Value and Growth Rate of Others (2018-2029)

      • 1.5.5 China Location-Based Entertainment Sales Volume, Sales Value and Growth Rate of 4D Films (2018-2029)

    • 1.6 China Location-Based Entertainment Market Analysis by Region

      • 1.6.1 North China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

      • 1.6.2 Central China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

      • 1.6.3 South China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

      • 1.6.4 East China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

      • 1.6.5 Northeast China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

      • 1.6.6 Southwest China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

      • 1.6.7 Northwest China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

    Chapter 2 China Location-Based Entertainment Industry Development Environment

    • 2.1 Industry Development Environment Analysis

      • 2.1.1 Industry Technological Progress Analysis

      • 2.1.2 Industrial Organizational Innovation Analysis

      • 2.1.3 Changes in Social Habits

      • 2.1.4 Alterations in Government Policies

      • 2.1.5 Impact of Economic Globalization

    • 2.2 Domestic and Foreign Industry Competition Analysis

      • 2.2.1 Comparative Analysis on Location-Based Entertainment Market Status and Competition at home and abroad in 2023

      • 2.2.2 China Location-Based Entertainment Market Status and Competition Analysis in 2023

      • 2.2.3 China Location-Based Entertainment Market Concentration Analysis in 2023

    • 2.3 Problems and Countermeasures in the development of China Location-Based Entertainment Industry

      • 2.3.1 Industry Development Constraints

      • 2.3.2 Industry Development Considerations

      • 2.3.3 Suggestions on Industry Development Measures

      • 2.3.4 Development Strategies for SMEs

    • 2.4 Influence of COVID-19 Outbreak on Location-Based Entertainment Industry Development

    Chapter 3 Location-Based EntertainmentIndustry Chain Analysis

    • 3.1 Location-Based Entertainment Industry Chain

    • 3.2 Location-Based Entertainment Upstream Industry Analysis

      • 3.2.1 Upstream Industry Development Status

      • 3.2.2 Upstream Industry Development Forecast

      • 3.2.3 Impact of Upstream Industry on the Location-Based Entertainment Market

    • 3.3 Location-Based Entertainment Downstream Industry Analysis

      • 3.3.1 Downstream Industry Development Status

      • 3.3.2 Downstream Industry Development Forecast

      • 3.3.3 Impact of Downstream Industry on the Location-Based Entertainment Market

    Chapter 4 China Location-Based Entertainment Market, by Type

    • 4.1 China Location-Based Entertainment Market Trend, by Type

    • 4.2 Product Types of Major Suppliers

    • 4.3 Competitive Landscape of Major Types

    • 4.4 China Location-Based Entertainment Total Production Volume and Growth Rate from Production Side

    • 4.5 China Location-Based Entertainment Production Volume and Growth Rate, by Type

      • 4.5.1 China Location-Based Entertainment Production Volume and Growth Rate of Software

      • 4.5.2 China Location-Based Entertainment Production Volume and Growth Rate of Hardware

    Chapter 5 China Location-Based Entertainment Market, by Application

    • 5.1 Downstream Market Overview

    • 5.2 Competitive Landscape of Major Applications

    • 5.3 Market Potential Analysis, by Application

    • 5.4 China Location-Based Entertainment Total Market Size and Growth Rate from Consumption End

    • 5.5 China Location-Based Entertainment Market Size and Growth Rate, by Application

      • 5.5.1 China Location-Based Entertainment Market Size and Growth Rate of Theme Park

      • 5.5.2 China Location-Based Entertainment Market Size and Growth Rate of Arcade Studios

      • 5.5.3 China Location-Based Entertainment Market Size and Growth Rate of Amusement Park

      • 5.5.4 China Location-Based Entertainment Market Size and Growth Rate of Others

      • 5.5.5 China Location-Based Entertainment Market Size and Growth Rate of 4D Films

    Chapter 6 China Location-Based Entertainment Market, by Region

    • 6.1 China Location-Based Entertainment Production Volume and Production Value, by Region

    • 6.2 China Location-Based Entertainment Sales Volume and Sales Value, by Region

    Chapter 7 North China Location-Based Entertainment Market Analysis

    • 7.1 North China Location-Based Entertainment Market, by Type

    • 7.2 North China Location-Based Entertainment Market, by Application

    Chapter 8 Central China Location-Based Entertainment Market Analysis

    • 8.1 Central China Location-Based Entertainment Market, by Type

    • 8.2 Central China Location-Based Entertainment Market, by Application

    Chapter 9 South China Location-Based Entertainment Market Analysis

    • 9.1 South China Location-Based Entertainment Market, by Type

    • 9.2 South China Location-Based Entertainment Market, by Application

    Chapter 10 East China Location-Based Entertainment Market Analysis

    • 10.1 East China Location-Based Entertainment Market, by Type

    • 10.2 East China Location-Based Entertainment Market, by Application

    Chapter 11 Northeast China Location-Based Entertainment Market Analysis

    • 11.1 Northeast China Location-Based Entertainment Market, by Type

    • 11.2 Northeast China Location-Based Entertainment Market, by Application

    Chapter 12 Southwest China Location-Based Entertainment Market Analysis

    • 12.1 Southwest China Location-Based Entertainment Market, by Type

    • 12.2 Southwest China Location-Based Entertainment Market, by Application

    Chapter 13 Northwest China Location-Based Entertainment Market Analysis

    • 13.1 Northwest China Location-Based Entertainment Market, by Type

    • 13.2 Northwest China Location-Based Entertainment Market, by Application

    Chapter 14 Company Profiles

      • 14.1 HQ Software

        • 14.1.1 HQ Software Company Profile

        • 14.1.2 HQ Software Location-Based Entertainment Market Performance

        • 14.1.3 Product&Service Introduction

      • 14.2 Springboard VR

        • 14.2.1 Springboard VR Company Profile

        • 14.2.2 Springboard VR Location-Based Entertainment Market Performance

        • 14.2.3 Product&Service Introduction

      • 14.3 HTC Corporation

        • 14.3.1 HTC Corporation Company Profile

        • 14.3.2 HTC Corporation Location-Based Entertainment Market Performance

        • 14.3.3 Product&Service Introduction

      • 14.4 VR Studios Inc

        • 14.4.1 VR Studios Inc Company Profile

        • 14.4.2 VR Studios Inc Location-Based Entertainment Market Performance

        • 14.4.3 Product&Service Introduction

      • 14.5 NEXT/NOW

        • 14.5.1 NEXT/NOW Company Profile

        • 14.5.2 NEXT/NOW Location-Based Entertainment Market Performance

        • 14.5.3 Product&Service Introduction

      • 14.6 IMAX Corporation

        • 14.6.1 IMAX Corporation Company Profile

        • 14.6.2 IMAX Corporation Location-Based Entertainment Market Performance

        • 14.6.3 Product&Service Introduction

    Chapter 15 Research Conclusions and Investment Suggestions

    • 15.1 Location-Based Entertainment Industry Research Conclusions

    • 15.2 Location-Based Entertainment Industry Investment Suggestions

      • 15.2.1 Suggestions on Industry Development Strategy

      • 15.2.2 Suggestions on Industry Investment Direction

      • 15.2.3 Suggestions on Industry Investment Strategy


    List of Tables and Figures

    • Figure China Location-Based Entertainment Industry Market Size (2018-2029)

    • Figure China Location-Based Entertainment Production Volume, Production Value and Growth Rate of Software (2018-2029)

    • Figure China Location-Based Entertainment Production Volume, Production Value and Growth Rate of Hardware (2018-2029)

    • Figure China Location-Based Entertainment Sales Volume, Sales Value and Growth Rate of Theme Park (2018-2029)

    • Figure China Location-Based Entertainment Sales Volume, Sales Value and Growth Rate of Arcade Studios (2018-2029)

    • Figure China Location-Based Entertainment Sales Volume, Sales Value and Growth Rate of Amusement Park (2018-2029)

    • Figure China Location-Based Entertainment Sales Volume, Sales Value and Growth Rate of Others (2018-2029)

    • Figure China Location-Based Entertainment Sales Volume, Sales Value and Growth Rate of 4D Films (2018-2029)

    • Figure North China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

    • Figure Central China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

    • Figure South China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

    • Figure East China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

    • Figure Northeast China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

    • Figure Southwest China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

    • Figure Northwest China Location-Based Entertainment Market Size and Growth Rate from 2018-2029

    • Figure Location-Based Entertainment Industry Chain

    • Table Product Types of Major Suppliers in 2023

    • Figure China Location-Based Entertainment Market Share by Type in 2018

    • Figure China Location-Based Entertainment Market Share by Type in 2023

    • Figure China Location-Based Entertainment Total Production Volume and Growth Rate from Production Side (2018-2023)

    • Figure China Location-Based Entertainment Production Volume and Growth Rate of Software (2018-2023)

    • Figure China Location-Based Entertainment Production Volume and Growth Rate of Hardware (2018-2023)

    • Figure China Location-Based Entertainment Market Share by Application in 2018

    • Figure China Location-Based Entertainment Market Share by Application in 2023

    • Figure China Location-Based Entertainment Total Market Size and Growth Rate from Consumption End

    • Figure China Location-Based Entertainment Market Size and Growth Rate of Theme Park (2018-2023)

    • Figure China Location-Based Entertainment Market Size and Growth Rate of Arcade Studios (2018-2023)

    • Figure China Location-Based Entertainment Market Size and Growth Rate of Amusement Park (2018-2023)

    • Figure China Location-Based Entertainment Market Size and Growth Rate of Others (2018-2023)

    • Figure China Location-Based Entertainment Market Size and Growth Rate of 4D Films (2018-2023)

    • Table China Location-Based Entertainment Production Volume by Region (2018-2023)

    • Table China Location-Based Entertainment Production Volume Share by Region (2018-2023)

    • Figure China Location-Based Entertainment Production Volume Share by Region (2018-2023)

    • Table China Location-Based Entertainment Production Value by Region (2018-2023)

    • Table China Location-Based Entertainment Production Value Share by Region (2018-2023)

    • Figure China Location-Based Entertainment Production Value Share by Region (2018-2023)

    • Table China Location-Based Entertainment Sales Volume by Region (2018-2023)

    • Table China Location-Based Entertainment Sales Volume Share by Region (2018-2023)

    • Figure China Location-Based Entertainment Sales Volume Share by Region (2018-2023)

    • Table China Location-Based Entertainment Sales Value by Region (2018-2023)

    • Table China Location-Based Entertainment Sales Value Share by Region (2018-2023)

    • Figure China Location-Based Entertainment Sales Value Share by Region (2018-2023)

    • Table North China Location-Based Entertainment Production Volume by Type (2018-2023)

    • Table North China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Figure North China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Table North China Location-Based Entertainment Sales Volume by Application (2018-2023)

    • Table North China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Figure North China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Table Central China Location-Based Entertainment Production Volume by Type (2018-2023)

    • Table Central China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Figure Central China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Table Central China Location-Based Entertainment Sales Volume by Application (2018-2023)

    • Table Central China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Figure Central China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Table South China Location-Based Entertainment Production Volume by Type (2018-2023)

    • Table South China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Figure South China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Table South China Location-Based Entertainment Sales Volume by Application (2018-2023)

    • Table South China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Figure South China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Table East China Location-Based Entertainment Production Volume by Type (2018-2023)

    • Table East China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Figure East China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Table East China Location-Based Entertainment Sales Volume by Application (2018-2023)

    • Table East China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Figure East China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Table Northeast China Location-Based Entertainment Production Volume by Type (2018-2023)

    • Table Northeast China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Figure Northeast China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Table Northeast China Location-Based Entertainment Sales Volume by Application (2018-2023)

    • Table Northeast China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Figure Northeast China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Table Southwest China Location-Based Entertainment Production Volume by Type (2018-2023)

    • Table Southwest China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Figure Southwest China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Table Southwest China Location-Based Entertainment Sales Volume by Application (2018-2023)

    • Table Southwest China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Figure Southwest China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Table Northwest China Location-Based Entertainment Production Volume by Type (2018-2023)

    • Table Northwest China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Figure Northwest China Location-Based Entertainment Production Volume Share by Type (2018-2023)

    • Table Northwest China Location-Based Entertainment Sales Volume by Application (2018-2023)

    • Table Northwest China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Figure Northwest China Location-Based Entertainment Sales Volume Share by Application (2018-2023)

    • Table HQ Software Company Profile

    • Table HQ Software Location-Based Entertainment Revenue, Price and Gross (2018-2023)

    • Table Springboard VR Company Profile

    • Table Springboard VR Location-Based Entertainment Revenue, Price and Gross (2018-2023)

    • Table HTC Corporation Company Profile

    • Table HTC Corporation Location-Based Entertainment Revenue, Price and Gross (2018-2023)

    • Table VR Studios Inc Company Profile

    • Table VR Studios Inc Location-Based Entertainment Revenue, Price and Gross (2018-2023)

    • Table NEXT/NOW Company Profile

    • Table NEXT/NOW Location-Based Entertainment Revenue, Price and Gross (2018-2023)

    • Table IMAX Corporation Company Profile

    • Table IMAX Corporation Location-Based Entertainment Revenue, Price and Gross (2018-2023)


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