China Gaming Industry Market Research Report 2023-2029

  • REPORT SUMMARY
  • TABLE OF CONTENTS
  • This report elaborates on the current development of the Gaming industry thoroughly based on the international market dynamics and China's market situation.

    For a start, the report provides an in-depth analysis of the current market situation through three different aspects - by region, by type and by application, which includes market distribution of different types and applications, import and export analysis of major regions, development trends of different types of products in each region, market opportunities and market restrains of different applications.

    Secondly, this report lists the major players in the industry, displaying their market positions and strengths and weaknesses of their products, picturing the current competitive situation of the whole market. 

    Last but not least, the report analyzes and predicts the investment prospects and risks in the industry on the basis of industry data, combined with experts' opinions and suggestions.

    By Player:

    • CyberAgent Inc

    • Microsoft Corp

    • The Walt Disney Co

    • Electronic Arts, Inc

    • Sony Corp

    • GungHo Online Entertainment Inc

    • NetEase Inc

    • Bandai Namco Entertainment Inc

    • Activision Blizzard Inc

    By Type:

    • Online

    • Offline

    By Application:

    • Professional Gaming

    • Casual Gaming

    By Research Region:

    • North China

    • Central China

    • South China

    • East China

    • Northeast China

    • Southwest China

    • Northwest China

  • TABLE OF CONTENT

    Chapter 1 China Gaming Market Overview 2018-2029

    • 1.1 China Gaming Industry Development Overview

    • 1.2 China Gaming Industry Development History

    • 1.3 China Gaming Industry Market Size (2018-2029)

    • 1.4 China Gaming Market Analysis by Type from Production Side

      • 1.4.1 China Gaming Production Volume, Production Value and Growth Rate of Online (2018-2029)

      • 1.4.2 China Gaming Production Volume, Production Value and Growth Rate of Offline (2018-2029)

    • 1.5 China Gaming Market Analysis by Application from Consumption End

      • 1.5.1 China Gaming Sales Volume, Sales Value and Growth Rate of Professional Gaming (2018-2029)

      • 1.5.2 China Gaming Sales Volume, Sales Value and Growth Rate of Casual Gaming (2018-2029)

    • 1.6 China Gaming Market Analysis by Region

      • 1.6.1 North China Gaming Market Size and Growth Rate from 2018-2029

      • 1.6.2 Central China Gaming Market Size and Growth Rate from 2018-2029

      • 1.6.3 South China Gaming Market Size and Growth Rate from 2018-2029

      • 1.6.4 East China Gaming Market Size and Growth Rate from 2018-2029

      • 1.6.5 Northeast China Gaming Market Size and Growth Rate from 2018-2029

      • 1.6.6 Southwest China Gaming Market Size and Growth Rate from 2018-2029

      • 1.6.7 Northwest China Gaming Market Size and Growth Rate from 2018-2029

    Chapter 2 China Gaming Industry Development Environment

    • 2.1 Industry Development Environment Analysis

      • 2.1.1 Industry Technological Progress Analysis

      • 2.1.2 Industrial Organizational Innovation Analysis

      • 2.1.3 Changes in Social Habits

      • 2.1.4 Alterations in Government Policies

      • 2.1.5 Impact of Economic Globalization

    • 2.2 Domestic and Foreign Industry Competition Analysis

      • 2.2.1 Comparative Analysis on Gaming Market Status and Competition at home and abroad in 2023

      • 2.2.2 China Gaming Market Status and Competition Analysis in 2023

      • 2.2.3 China Gaming Market Concentration Analysis in 2023

    • 2.3 Problems and Countermeasures in the development of China Gaming Industry

      • 2.3.1 Industry Development Constraints

      • 2.3.2 Industry Development Considerations

      • 2.3.3 Suggestions on Industry Development Measures

      • 2.3.4 Development Strategies for SMEs

    • 2.4 Influence of COVID-19 Outbreak on Gaming Industry Development

    Chapter 3 GamingIndustry Chain Analysis

    • 3.1 Gaming Industry Chain

    • 3.2 Gaming Upstream Industry Analysis

      • 3.2.1 Upstream Industry Development Status

      • 3.2.2 Upstream Industry Development Forecast

      • 3.2.3 Impact of Upstream Industry on the Gaming Market

    • 3.3 Gaming Downstream Industry Analysis

      • 3.3.1 Downstream Industry Development Status

      • 3.3.2 Downstream Industry Development Forecast

      • 3.3.3 Impact of Downstream Industry on the Gaming Market

    Chapter 4 China Gaming Market, by Type

    • 4.1 China Gaming Market Trend, by Type

    • 4.2 Product Types of Major Suppliers

    • 4.3 Competitive Landscape of Major Types

    • 4.4 China Gaming Total Production Volume and Growth Rate from Production Side

    • 4.5 China Gaming Production Volume and Growth Rate, by Type

      • 4.5.1 China Gaming Production Volume and Growth Rate of Online

      • 4.5.2 China Gaming Production Volume and Growth Rate of Offline

    Chapter 5 China Gaming Market, by Application

    • 5.1 Downstream Market Overview

    • 5.2 Competitive Landscape of Major Applications

    • 5.3 Market Potential Analysis, by Application

    • 5.4 China Gaming Total Market Size and Growth Rate from Consumption End

    • 5.5 China Gaming Market Size and Growth Rate, by Application

      • 5.5.1 China Gaming Market Size and Growth Rate of Professional Gaming

      • 5.5.2 China Gaming Market Size and Growth Rate of Casual Gaming

    Chapter 6 China Gaming Market, by Region

    • 6.1 China Gaming Production Volume and Production Value, by Region

    • 6.2 China Gaming Sales Volume and Sales Value, by Region

    Chapter 7 North China Gaming Market Analysis

    • 7.1 North China Gaming Market, by Type

    • 7.2 North China Gaming Market, by Application

    Chapter 8 Central China Gaming Market Analysis

    • 8.1 Central China Gaming Market, by Type

    • 8.2 Central China Gaming Market, by Application

    Chapter 9 South China Gaming Market Analysis

    • 9.1 South China Gaming Market, by Type

    • 9.2 South China Gaming Market, by Application

    Chapter 10 East China Gaming Market Analysis

    • 10.1 East China Gaming Market, by Type

    • 10.2 East China Gaming Market, by Application

    Chapter 11 Northeast China Gaming Market Analysis

    • 11.1 Northeast China Gaming Market, by Type

    • 11.2 Northeast China Gaming Market, by Application

    Chapter 12 Southwest China Gaming Market Analysis

    • 12.1 Southwest China Gaming Market, by Type

    • 12.2 Southwest China Gaming Market, by Application

    Chapter 13 Northwest China Gaming Market Analysis

    • 13.1 Northwest China Gaming Market, by Type

    • 13.2 Northwest China Gaming Market, by Application

    Chapter 14 Company Profiles

      • 14.1 CyberAgent Inc

        • 14.1.1 CyberAgent Inc Company Profile

        • 14.1.2 CyberAgent Inc Gaming Market Performance

        • 14.1.3 Product&Service Introduction

      • 14.2 Microsoft Corp

        • 14.2.1 Microsoft Corp Company Profile

        • 14.2.2 Microsoft Corp Gaming Market Performance

        • 14.2.3 Product&Service Introduction

      • 14.3 The Walt Disney Co

        • 14.3.1 The Walt Disney Co Company Profile

        • 14.3.2 The Walt Disney Co Gaming Market Performance

        • 14.3.3 Product&Service Introduction

      • 14.4 Electronic Arts, Inc

        • 14.4.1 Electronic Arts, Inc Company Profile

        • 14.4.2 Electronic Arts, Inc Gaming Market Performance

        • 14.4.3 Product&Service Introduction

      • 14.5 Sony Corp

        • 14.5.1 Sony Corp Company Profile

        • 14.5.2 Sony Corp Gaming Market Performance

        • 14.5.3 Product&Service Introduction

      • 14.6 GungHo Online Entertainment Inc

        • 14.6.1 GungHo Online Entertainment Inc Company Profile

        • 14.6.2 GungHo Online Entertainment Inc Gaming Market Performance

        • 14.6.3 Product&Service Introduction

      • 14.7 NetEase Inc

        • 14.7.1 NetEase Inc Company Profile

        • 14.7.2 NetEase Inc Gaming Market Performance

        • 14.7.3 Product&Service Introduction

      • 14.8 Bandai Namco Entertainment Inc

        • 14.8.1 Bandai Namco Entertainment Inc Company Profile

        • 14.8.2 Bandai Namco Entertainment Inc Gaming Market Performance

        • 14.8.3 Product&Service Introduction

      • 14.9 Activision Blizzard Inc

        • 14.9.1 Activision Blizzard Inc Company Profile

        • 14.9.2 Activision Blizzard Inc Gaming Market Performance

        • 14.9.3 Product&Service Introduction

    Chapter 15 Research Conclusions and Investment Suggestions

    • 15.1 Gaming Industry Research Conclusions

    • 15.2 Gaming Industry Investment Suggestions

      • 15.2.1 Suggestions on Industry Development Strategy

      • 15.2.2 Suggestions on Industry Investment Direction

      • 15.2.3 Suggestions on Industry Investment Strategy


    List of Tables and Figures

    • Figure China Gaming Industry Market Size (2018-2029)

    • Figure China Gaming Production Volume, Production Value and Growth Rate of Online (2018-2029)

    • Figure China Gaming Production Volume, Production Value and Growth Rate of Offline (2018-2029)

    • Figure China Gaming Sales Volume, Sales Value and Growth Rate of Professional Gaming (2018-2029)

    • Figure China Gaming Sales Volume, Sales Value and Growth Rate of Casual Gaming (2018-2029)

    • Figure North China Gaming Market Size and Growth Rate from 2018-2029

    • Figure Central China Gaming Market Size and Growth Rate from 2018-2029

    • Figure South China Gaming Market Size and Growth Rate from 2018-2029

    • Figure East China Gaming Market Size and Growth Rate from 2018-2029

    • Figure Northeast China Gaming Market Size and Growth Rate from 2018-2029

    • Figure Southwest China Gaming Market Size and Growth Rate from 2018-2029

    • Figure Northwest China Gaming Market Size and Growth Rate from 2018-2029

    • Figure Gaming Industry Chain

    • Table Product Types of Major Suppliers in 2023

    • Figure China Gaming Market Share by Type in 2018

    • Figure China Gaming Market Share by Type in 2023

    • Figure China Gaming Total Production Volume and Growth Rate from Production Side (2018-2023)

    • Figure China Gaming Production Volume and Growth Rate of Online (2018-2023)

    • Figure China Gaming Production Volume and Growth Rate of Offline (2018-2023)

    • Figure China Gaming Market Share by Application in 2018

    • Figure China Gaming Market Share by Application in 2023

    • Figure China Gaming Total Market Size and Growth Rate from Consumption End

    • Figure China Gaming Market Size and Growth Rate of Professional Gaming (2018-2023)

    • Figure China Gaming Market Size and Growth Rate of Casual Gaming (2018-2023)

    • Table China Gaming Production Volume by Region (2018-2023)

    • Table China Gaming Production Volume Share by Region (2018-2023)

    • Figure China Gaming Production Volume Share by Region (2018-2023)

    • Table China Gaming Production Value by Region (2018-2023)

    • Table China Gaming Production Value Share by Region (2018-2023)

    • Figure China Gaming Production Value Share by Region (2018-2023)

    • Table China Gaming Sales Volume by Region (2018-2023)

    • Table China Gaming Sales Volume Share by Region (2018-2023)

    • Figure China Gaming Sales Volume Share by Region (2018-2023)

    • Table China Gaming Sales Value by Region (2018-2023)

    • Table China Gaming Sales Value Share by Region (2018-2023)

    • Figure China Gaming Sales Value Share by Region (2018-2023)

    • Table North China Gaming Production Volume by Type (2018-2023)

    • Table North China Gaming Production Volume Share by Type (2018-2023)

    • Figure North China Gaming Production Volume Share by Type (2018-2023)

    • Table North China Gaming Sales Volume by Application (2018-2023)

    • Table North China Gaming Sales Volume Share by Application (2018-2023)

    • Figure North China Gaming Sales Volume Share by Application (2018-2023)

    • Table Central China Gaming Production Volume by Type (2018-2023)

    • Table Central China Gaming Production Volume Share by Type (2018-2023)

    • Figure Central China Gaming Production Volume Share by Type (2018-2023)

    • Table Central China Gaming Sales Volume by Application (2018-2023)

    • Table Central China Gaming Sales Volume Share by Application (2018-2023)

    • Figure Central China Gaming Sales Volume Share by Application (2018-2023)

    • Table South China Gaming Production Volume by Type (2018-2023)

    • Table South China Gaming Production Volume Share by Type (2018-2023)

    • Figure South China Gaming Production Volume Share by Type (2018-2023)

    • Table South China Gaming Sales Volume by Application (2018-2023)

    • Table South China Gaming Sales Volume Share by Application (2018-2023)

    • Figure South China Gaming Sales Volume Share by Application (2018-2023)

    • Table East China Gaming Production Volume by Type (2018-2023)

    • Table East China Gaming Production Volume Share by Type (2018-2023)

    • Figure East China Gaming Production Volume Share by Type (2018-2023)

    • Table East China Gaming Sales Volume by Application (2018-2023)

    • Table East China Gaming Sales Volume Share by Application (2018-2023)

    • Figure East China Gaming Sales Volume Share by Application (2018-2023)

    • Table Northeast China Gaming Production Volume by Type (2018-2023)

    • Table Northeast China Gaming Production Volume Share by Type (2018-2023)

    • Figure Northeast China Gaming Production Volume Share by Type (2018-2023)

    • Table Northeast China Gaming Sales Volume by Application (2018-2023)

    • Table Northeast China Gaming Sales Volume Share by Application (2018-2023)

    • Figure Northeast China Gaming Sales Volume Share by Application (2018-2023)

    • Table Southwest China Gaming Production Volume by Type (2018-2023)

    • Table Southwest China Gaming Production Volume Share by Type (2018-2023)

    • Figure Southwest China Gaming Production Volume Share by Type (2018-2023)

    • Table Southwest China Gaming Sales Volume by Application (2018-2023)

    • Table Southwest China Gaming Sales Volume Share by Application (2018-2023)

    • Figure Southwest China Gaming Sales Volume Share by Application (2018-2023)

    • Table Northwest China Gaming Production Volume by Type (2018-2023)

    • Table Northwest China Gaming Production Volume Share by Type (2018-2023)

    • Figure Northwest China Gaming Production Volume Share by Type (2018-2023)

    • Table Northwest China Gaming Sales Volume by Application (2018-2023)

    • Table Northwest China Gaming Sales Volume Share by Application (2018-2023)

    • Figure Northwest China Gaming Sales Volume Share by Application (2018-2023)

    • Table CyberAgent Inc Company Profile

    • Table CyberAgent Inc Gaming Revenue, Price and Gross (2018-2023)

    • Table Microsoft Corp Company Profile

    • Table Microsoft Corp Gaming Revenue, Price and Gross (2018-2023)

    • Table The Walt Disney Co Company Profile

    • Table The Walt Disney Co Gaming Revenue, Price and Gross (2018-2023)

    • Table Electronic Arts, Inc Company Profile

    • Table Electronic Arts, Inc Gaming Revenue, Price and Gross (2018-2023)

    • Table Sony Corp Company Profile

    • Table Sony Corp Gaming Revenue, Price and Gross (2018-2023)

    • Table GungHo Online Entertainment Inc Company Profile

    • Table GungHo Online Entertainment Inc Gaming Revenue, Price and Gross (2018-2023)

    • Table NetEase Inc Company Profile

    • Table NetEase Inc Gaming Revenue, Price and Gross (2018-2023)

    • Table Bandai Namco Entertainment Inc Company Profile

    • Table Bandai Namco Entertainment Inc Gaming Revenue, Price and Gross (2018-2023)

    • Table Activision Blizzard Inc Company Profile

    • Table Activision Blizzard Inc Gaming Revenue, Price and Gross (2018-2023)


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