China Connected Game Console Industry Market Research Report 2023-2029

  • REPORT SUMMARY
  • TABLE OF CONTENTS
  • A console game is a form of interactive multimedia used for entertainment. The game consists of manipulable images (and usually sounds) generated by a video game console and displayed on a television or similar audio-video system. The game itself is usually controlled and manipulated using a handheld device connected to the console, called a controller. The controller generally contains a number of buttons and directional controls, (such as analogue joysticks), each of which has been assigned a purpose for interacting with and controlling the images on the screen.

    Home console dominated the global connected game console segment in 2019, and is expected to continue its dominance in the sub segment market by 2026.

    This report elaborates on the current development of the Connected Game Console industry thoroughly based on the international market dynamics and China's market situation.

    For a start, the report provides an in-depth analysis of the current market situation through three different aspects - by region, by type and by application, which includes market distribution of different types and applications, import and export analysis of major regions, development trends of different types of products in each region, market opportunities and market restrains of different applications.

    Secondly, this report lists the major players in the industry, displaying their market positions and strengths and weaknesses of their products, picturing the current competitive situation of the whole market. 

    Last but not least, the report analyzes and predicts the investment prospects and risks in the industry on the basis of industry data, combined with experts' opinions and suggestions.

    By Player:

    • Mad Catz

    • BlueStacks

    • Valve Corp

    • NVIDIA Corporation

    • PlayJam

    • Nintendo Co Ltd

    • Sony Corporation

    • Microsoft Corporation

    By Type:

    • Handheld Console

    • Stand Alone Console

    By Application:

    • Residential

    • Commercial

    • Other

    By Research Region:

    • North China

    • Central China

    • South China

    • East China

    • Northeast China

    • Southwest China

    • Northwest China

  • TABLE OF CONTENT

    Chapter 1 China Connected Game Console Market Overview 2018-2029

    • 1.1 China Connected Game Console Industry Development Overview

    • 1.2 China Connected Game Console Industry Development History

    • 1.3 China Connected Game Console Industry Market Size (2018-2029)

    • 1.4 China Connected Game Console Market Analysis by Type from Production Side

      • 1.4.1 China Connected Game Console Production Volume, Production Value and Growth Rate of Handheld Console (2018-2029)

      • 1.4.2 China Connected Game Console Production Volume, Production Value and Growth Rate of Stand Alone Console (2018-2029)

    • 1.5 China Connected Game Console Market Analysis by Application from Consumption End

      • 1.5.1 China Connected Game Console Sales Volume, Sales Value and Growth Rate of Residential (2018-2029)

      • 1.5.2 China Connected Game Console Sales Volume, Sales Value and Growth Rate of Commercial (2018-2029)

      • 1.5.3 China Connected Game Console Sales Volume, Sales Value and Growth Rate of Other (2018-2029)

    • 1.6 China Connected Game Console Market Analysis by Region

      • 1.6.1 North China Connected Game Console Market Size and Growth Rate from 2018-2029

      • 1.6.2 Central China Connected Game Console Market Size and Growth Rate from 2018-2029

      • 1.6.3 South China Connected Game Console Market Size and Growth Rate from 2018-2029

      • 1.6.4 East China Connected Game Console Market Size and Growth Rate from 2018-2029

      • 1.6.5 Northeast China Connected Game Console Market Size and Growth Rate from 2018-2029

      • 1.6.6 Southwest China Connected Game Console Market Size and Growth Rate from 2018-2029

      • 1.6.7 Northwest China Connected Game Console Market Size and Growth Rate from 2018-2029

    Chapter 2 China Connected Game Console Industry Development Environment

    • 2.1 Industry Development Environment Analysis

      • 2.1.1 Industry Technological Progress Analysis

      • 2.1.2 Industrial Organizational Innovation Analysis

      • 2.1.3 Changes in Social Habits

      • 2.1.4 Alterations in Government Policies

      • 2.1.5 Impact of Economic Globalization

    • 2.2 Domestic and Foreign Industry Competition Analysis

      • 2.2.1 Comparative Analysis on Connected Game Console Market Status and Competition at home and abroad in 2023

      • 2.2.2 China Connected Game Console Market Status and Competition Analysis in 2023

      • 2.2.3 China Connected Game Console Market Concentration Analysis in 2023

    • 2.3 Problems and Countermeasures in the development of China Connected Game Console Industry

      • 2.3.1 Industry Development Constraints

      • 2.3.2 Industry Development Considerations

      • 2.3.3 Suggestions on Industry Development Measures

      • 2.3.4 Development Strategies for SMEs

    • 2.4 Influence of COVID-19 Outbreak on Connected Game Console Industry Development

    Chapter 3 Connected Game ConsoleIndustry Chain Analysis

    • 3.1 Connected Game Console Industry Chain

    • 3.2 Connected Game Console Upstream Industry Analysis

      • 3.2.1 Upstream Industry Development Status

      • 3.2.2 Upstream Industry Development Forecast

      • 3.2.3 Impact of Upstream Industry on the Connected Game Console Market

    • 3.3 Connected Game Console Downstream Industry Analysis

      • 3.3.1 Downstream Industry Development Status

      • 3.3.2 Downstream Industry Development Forecast

      • 3.3.3 Impact of Downstream Industry on the Connected Game Console Market

    Chapter 4 China Connected Game Console Market, by Type

    • 4.1 China Connected Game Console Market Trend, by Type

    • 4.2 Product Types of Major Suppliers

    • 4.3 Competitive Landscape of Major Types

    • 4.4 China Connected Game Console Total Production Volume and Growth Rate from Production Side

    • 4.5 China Connected Game Console Production Volume and Growth Rate, by Type

      • 4.5.1 China Connected Game Console Production Volume and Growth Rate of Handheld Console

      • 4.5.2 China Connected Game Console Production Volume and Growth Rate of Stand Alone Console

    Chapter 5 China Connected Game Console Market, by Application

    • 5.1 Downstream Market Overview

    • 5.2 Competitive Landscape of Major Applications

    • 5.3 Market Potential Analysis, by Application

    • 5.4 China Connected Game Console Total Market Size and Growth Rate from Consumption End

    • 5.5 China Connected Game Console Market Size and Growth Rate, by Application

      • 5.5.1 China Connected Game Console Market Size and Growth Rate of Residential

      • 5.5.2 China Connected Game Console Market Size and Growth Rate of Commercial

      • 5.5.3 China Connected Game Console Market Size and Growth Rate of Other

    Chapter 6 China Connected Game Console Market, by Region

    • 6.1 China Connected Game Console Production Volume and Production Value, by Region

    • 6.2 China Connected Game Console Sales Volume and Sales Value, by Region

    Chapter 7 North China Connected Game Console Market Analysis

    • 7.1 North China Connected Game Console Market, by Type

    • 7.2 North China Connected Game Console Market, by Application

    Chapter 8 Central China Connected Game Console Market Analysis

    • 8.1 Central China Connected Game Console Market, by Type

    • 8.2 Central China Connected Game Console Market, by Application

    Chapter 9 South China Connected Game Console Market Analysis

    • 9.1 South China Connected Game Console Market, by Type

    • 9.2 South China Connected Game Console Market, by Application

    Chapter 10 East China Connected Game Console Market Analysis

    • 10.1 East China Connected Game Console Market, by Type

    • 10.2 East China Connected Game Console Market, by Application

    Chapter 11 Northeast China Connected Game Console Market Analysis

    • 11.1 Northeast China Connected Game Console Market, by Type

    • 11.2 Northeast China Connected Game Console Market, by Application

    Chapter 12 Southwest China Connected Game Console Market Analysis

    • 12.1 Southwest China Connected Game Console Market, by Type

    • 12.2 Southwest China Connected Game Console Market, by Application

    Chapter 13 Northwest China Connected Game Console Market Analysis

    • 13.1 Northwest China Connected Game Console Market, by Type

    • 13.2 Northwest China Connected Game Console Market, by Application

    Chapter 14 Company Profiles

      • 14.1 Mad Catz

        • 14.1.1 Mad Catz Company Profile

        • 14.1.2 Mad Catz Connected Game Console Market Performance

        • 14.1.3 Product&Service Introduction

      • 14.2 BlueStacks

        • 14.2.1 BlueStacks Company Profile

        • 14.2.2 BlueStacks Connected Game Console Market Performance

        • 14.2.3 Product&Service Introduction

      • 14.3 Valve Corp

        • 14.3.1 Valve Corp Company Profile

        • 14.3.2 Valve Corp Connected Game Console Market Performance

        • 14.3.3 Product&Service Introduction

      • 14.4 NVIDIA Corporation

        • 14.4.1 NVIDIA Corporation Company Profile

        • 14.4.2 NVIDIA Corporation Connected Game Console Market Performance

        • 14.4.3 Product&Service Introduction

      • 14.5 PlayJam

        • 14.5.1 PlayJam Company Profile

        • 14.5.2 PlayJam Connected Game Console Market Performance

        • 14.5.3 Product&Service Introduction

      • 14.6 Nintendo Co Ltd

        • 14.6.1 Nintendo Co Ltd Company Profile

        • 14.6.2 Nintendo Co Ltd Connected Game Console Market Performance

        • 14.6.3 Product&Service Introduction

      • 14.7 Sony Corporation

        • 14.7.1 Sony Corporation Company Profile

        • 14.7.2 Sony Corporation Connected Game Console Market Performance

        • 14.7.3 Product&Service Introduction

      • 14.8 Microsoft Corporation

        • 14.8.1 Microsoft Corporation Company Profile

        • 14.8.2 Microsoft Corporation Connected Game Console Market Performance

        • 14.8.3 Product&Service Introduction

    Chapter 15 Research Conclusions and Investment Suggestions

    • 15.1 Connected Game Console Industry Research Conclusions

    • 15.2 Connected Game Console Industry Investment Suggestions

      • 15.2.1 Suggestions on Industry Development Strategy

      • 15.2.2 Suggestions on Industry Investment Direction

      • 15.2.3 Suggestions on Industry Investment Strategy


    List of Tables and Figures

    • Figure China Connected Game Console Industry Market Size (2018-2029)

    • Figure China Connected Game Console Production Volume, Production Value and Growth Rate of Handheld Console (2018-2029)

    • Figure China Connected Game Console Production Volume, Production Value and Growth Rate of Stand Alone Console (2018-2029)

    • Figure China Connected Game Console Sales Volume, Sales Value and Growth Rate of Residential (2018-2029)

    • Figure China Connected Game Console Sales Volume, Sales Value and Growth Rate of Commercial (2018-2029)

    • Figure China Connected Game Console Sales Volume, Sales Value and Growth Rate of Other (2018-2029)

    • Figure North China Connected Game Console Market Size and Growth Rate from 2018-2029

    • Figure Central China Connected Game Console Market Size and Growth Rate from 2018-2029

    • Figure South China Connected Game Console Market Size and Growth Rate from 2018-2029

    • Figure East China Connected Game Console Market Size and Growth Rate from 2018-2029

    • Figure Northeast China Connected Game Console Market Size and Growth Rate from 2018-2029

    • Figure Southwest China Connected Game Console Market Size and Growth Rate from 2018-2029

    • Figure Northwest China Connected Game Console Market Size and Growth Rate from 2018-2029

    • Figure Connected Game Console Industry Chain

    • Table Product Types of Major Suppliers in 2023

    • Figure China Connected Game Console Market Share by Type in 2018

    • Figure China Connected Game Console Market Share by Type in 2023

    • Figure China Connected Game Console Total Production Volume and Growth Rate from Production Side (2018-2023)

    • Figure China Connected Game Console Production Volume and Growth Rate of Handheld Console (2018-2023)

    • Figure China Connected Game Console Production Volume and Growth Rate of Stand Alone Console (2018-2023)

    • Figure China Connected Game Console Market Share by Application in 2018

    • Figure China Connected Game Console Market Share by Application in 2023

    • Figure China Connected Game Console Total Market Size and Growth Rate from Consumption End

    • Figure China Connected Game Console Market Size and Growth Rate of Residential (2018-2023)

    • Figure China Connected Game Console Market Size and Growth Rate of Commercial (2018-2023)

    • Figure China Connected Game Console Market Size and Growth Rate of Other (2018-2023)

    • Table China Connected Game Console Production Volume by Region (2018-2023)

    • Table China Connected Game Console Production Volume Share by Region (2018-2023)

    • Figure China Connected Game Console Production Volume Share by Region (2018-2023)

    • Table China Connected Game Console Production Value by Region (2018-2023)

    • Table China Connected Game Console Production Value Share by Region (2018-2023)

    • Figure China Connected Game Console Production Value Share by Region (2018-2023)

    • Table China Connected Game Console Sales Volume by Region (2018-2023)

    • Table China Connected Game Console Sales Volume Share by Region (2018-2023)

    • Figure China Connected Game Console Sales Volume Share by Region (2018-2023)

    • Table China Connected Game Console Sales Value by Region (2018-2023)

    • Table China Connected Game Console Sales Value Share by Region (2018-2023)

    • Figure China Connected Game Console Sales Value Share by Region (2018-2023)

    • Table North China Connected Game Console Production Volume by Type (2018-2023)

    • Table North China Connected Game Console Production Volume Share by Type (2018-2023)

    • Figure North China Connected Game Console Production Volume Share by Type (2018-2023)

    • Table North China Connected Game Console Sales Volume by Application (2018-2023)

    • Table North China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Figure North China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Table Central China Connected Game Console Production Volume by Type (2018-2023)

    • Table Central China Connected Game Console Production Volume Share by Type (2018-2023)

    • Figure Central China Connected Game Console Production Volume Share by Type (2018-2023)

    • Table Central China Connected Game Console Sales Volume by Application (2018-2023)

    • Table Central China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Figure Central China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Table South China Connected Game Console Production Volume by Type (2018-2023)

    • Table South China Connected Game Console Production Volume Share by Type (2018-2023)

    • Figure South China Connected Game Console Production Volume Share by Type (2018-2023)

    • Table South China Connected Game Console Sales Volume by Application (2018-2023)

    • Table South China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Figure South China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Table East China Connected Game Console Production Volume by Type (2018-2023)

    • Table East China Connected Game Console Production Volume Share by Type (2018-2023)

    • Figure East China Connected Game Console Production Volume Share by Type (2018-2023)

    • Table East China Connected Game Console Sales Volume by Application (2018-2023)

    • Table East China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Figure East China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Table Northeast China Connected Game Console Production Volume by Type (2018-2023)

    • Table Northeast China Connected Game Console Production Volume Share by Type (2018-2023)

    • Figure Northeast China Connected Game Console Production Volume Share by Type (2018-2023)

    • Table Northeast China Connected Game Console Sales Volume by Application (2018-2023)

    • Table Northeast China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Figure Northeast China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Table Southwest China Connected Game Console Production Volume by Type (2018-2023)

    • Table Southwest China Connected Game Console Production Volume Share by Type (2018-2023)

    • Figure Southwest China Connected Game Console Production Volume Share by Type (2018-2023)

    • Table Southwest China Connected Game Console Sales Volume by Application (2018-2023)

    • Table Southwest China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Figure Southwest China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Table Northwest China Connected Game Console Production Volume by Type (2018-2023)

    • Table Northwest China Connected Game Console Production Volume Share by Type (2018-2023)

    • Figure Northwest China Connected Game Console Production Volume Share by Type (2018-2023)

    • Table Northwest China Connected Game Console Sales Volume by Application (2018-2023)

    • Table Northwest China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Figure Northwest China Connected Game Console Sales Volume Share by Application (2018-2023)

    • Table Mad Catz Company Profile

    • Table Mad Catz Connected Game Console Revenue, Price and Gross (2018-2023)

    • Table BlueStacks Company Profile

    • Table BlueStacks Connected Game Console Revenue, Price and Gross (2018-2023)

    • Table Valve Corp Company Profile

    • Table Valve Corp Connected Game Console Revenue, Price and Gross (2018-2023)

    • Table NVIDIA Corporation Company Profile

    • Table NVIDIA Corporation Connected Game Console Revenue, Price and Gross (2018-2023)

    • Table PlayJam Company Profile

    • Table PlayJam Connected Game Console Revenue, Price and Gross (2018-2023)

    • Table Nintendo Co Ltd Company Profile

    • Table Nintendo Co Ltd Connected Game Console Revenue, Price and Gross (2018-2023)

    • Table Sony Corporation Company Profile

    • Table Sony Corporation Connected Game Console Revenue, Price and Gross (2018-2023)

    • Table Microsoft Corporation Company Profile

    • Table Microsoft Corporation Connected Game Console Revenue, Price and Gross (2018-2023)


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