Europe Games Market Size, Status and Forecast 2014-2026

  • REPORT SUMMARY
  • TABLE OF CONTENTS
  • The Games market was valued at XX.0 Million US$ in 2018 and is projected to reach XX.0 Million US$ by 2026, at a CAGR (Compound Annual Growth Rate) of 5.0% during the forecast period. Focusing on the Europe market, this report analyzes the specific consumption structure, such as types and end users. In order to present the status of the circulation of this product in different Europe countries, this report covers top export and import countries to confirm the potential markets. Leading countries such as Germany, UK, France, Italy, Spain, Poland, Russia, Switzerland, Turkey, Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden), Benelux (Belgium, Netherlands, and Luxembourg), Baltic States (Estonia, Latvia, and Lithuania) and other countries, the market status and consumption potential of these countries are covered in the research, providing valuable opinions of strategic adjustments for existing groups and new entrants.

    The Snapshot of Europe Games Market Segmentations:

    By Player:

    • DeNA

    • Bandai Namco

    • Google

    • Square Enix

    • Warner Bros

    • Electronic Arts (EA)

    • Cyber Agent

    • GungHo Entertainment

    • Nexon

    • Netmarble

    • NCSoft

    • NetEase

    • Apple

    • SCS Software

    • Zynga

    • Tencent

    • Mixi

    • Konami

    • BANDAI NAMCO

    • Ubisoft

    • TakeTwo Interactive

    • Sega Sammy Holdings (formerly just Sega)

    • Activision Blizzard

    • Aquiris Game Studio

    By Type:

    • Type 1

    • Type 2

    • Type 3

    By End-User:

    • Smartphone

    • Tablet

    • Console

    • Browser PC (Casual Web Games)

    • Boxed/Downloaded PC (PC/MMO)

    By Region:

    • Germany

    • UK

    • France

    • Italy

    • Spain

    • Poland

    • Russia

    • Switzerland

    • Turkey

    • Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden)

      • Denmark

      • Finland

      • Norway

      • Sweden

      • Iceland

    • Benelux (Belgium, Netherlands, and Luxembourg)

      • Belgium

      • Netherlands

      • Luxembourg

    • Baltic States (Estonia, Latvia, and Lithuania)

      • Estonia

      • Latvia

      • Lithuania

  • Table of Contents

    1 Report Overview

    • 1.1 Product Definition and Scope

    • 1.2 PEST (Political, Economic, Social and Technological) Analysis of Games Market

    • 1.3 Market Segment by Type

    • 1.3.1 Europe Games Market Size and Growth Rate of Type 1 from 2014 to 2026

    • 1.3.2 Europe Games Market Size and Growth Rate of Type 2 from 2014 to 2026

    • 1.3.3 Europe Games Market Size and Growth Rate of Type 3 from 2014 to 2026

    • 1.4 Market Segment by Application

    • 1.4.1 Europe Games Market Size and Growth Rate of Smartphone from 2014 to 2026

    • 1.4.2 Europe Games Market Size and Growth Rate of Tablet from 2014 to 2026

    • 1.4.3 Europe Games Market Size and Growth Rate of Console from 2014 to 2026

    • 1.4.4 Europe Games Market Size and Growth Rate of Browser PC (Casual Web Games) from 2014 to 2026

    • 1.4.5 Europe Games Market Size and Growth Rate of Boxed/Downloaded PC (PC/MMO) from 2014 to 2026

    • 1.5 Market Segment by Regions

      • 1.5.1 Germany Games Market Size and Growth Rate from 2014 to 2026

      • 1.5.2 UK Games Market Size and Growth Rate from 2014 to 2026

      • 1.5.3 France Games Market Size and Growth Rate from 2014 to 2026

      • 1.5.4 Italy Games Market Size and Growth Rate from 2014 to 2026

      • 1.5.5 Spain Games Market Size and Growth Rate from 2014 to 2026

      • 1.5.6 Poland Games Market Size and Growth Rate from 2014 to 2026

      • 1.5.7 Russia Games Market Size and Growth Rate from 2014 to 2026

      • 1.5.8 Switzerland Games Market Size and Growth Rate from 2014 to 2026

      • 1.5.9 Turkey Games Market Size and Growth Rate from 2014 to 2026

      • 1.5.10 Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Market Size and Growth Rate from 2014 to 2026

      • 1.5.11 Benelux (Belgium, Netherlands, and Luxembourg) Games Market Size and Growth Rate from 2014 to 2026

      • 1.5.12 Baltic States (Estonia, Latvia, and Lithuania) Games Market Size and Growth Rate from 2014 to 2026

    2 Market Trends and Competitive Landscape

    • 2.1 Market Trends and Dynamics

      • 2.1.1 Market Challenges and Restraints

      • 2.1.2 Market Opportunities and Potentials

      • 2.1.3 Mergers and Acquisitions

    • 2.2 Competitive Landscape Analysis

      • 2.2.1 Industrial Concentration Analysis

      • 2.2.2 Porter's Five Forces Analysis of the Industry

      • 2.2.3 SWOT Analysis for New Entrants

    3 Segmentation of Games Market by Types

    • 3.1 Products Development Trends of Different Types

    • 3.2 Commercial Products Types of Major Venders

    • 3.3 Competitive Landscape Analysis of Different Types

    • 3.4 Market Size of Games by Major Types

      • 3.4.1 Market Size and Growth Rate of Type 1

      • 3.4.2 Market Size and Growth Rate of Type 2

      • 3.4.3 Market Size and Growth Rate of Type 3

    4 Segmentation of Games Market by End-Users

    • 4.1 Downstream Client Analysis by End-Users

    • 4.2 Competitive Landscape Analysis of Different End-Users

    • 4.3 Market Potential Analysis of Different End-Users

    • 4.4 Market Size of Games by Major End-Users

      • 4.4.1 Market Size and Growth Rate of Games for Smartphone

      • 4.4.2 Market Size and Growth Rate of Games for Tablet

      • 4.4.3 Market Size and Growth Rate of Games for Console

      • 4.4.4 Market Size and Growth Rate of Games for Browser PC (Casual Web Games)

      • 4.4.5 Market Size and Growth Rate of Games for Boxed/Downloaded PC (PC/MMO)

    5 Market Analysis by Major Regions

    • 5.1 Europe Games Production Analysis by Top Regions

    • 5.2 Europe Games Consumption Analysis by Top Regions

    • 5.3 Europe Games Production, Import, Consumption and Export Analysis by Regions

      • 5.3.1 Germany Games Production, Import, Consumption and Export Analysis

      • 5.3.2 UK Games Production, Import, Consumption and Export Analysis

      • 5.3.3 France Games Production, Import, Consumption and Export Analysis

      • 5.3.4 Italy Games Production, Import, Consumption and Export Analysis

      • 5.3.5 Spain Games Production, Import, Consumption and Export Analysis

      • 5.3.6 Poland Games Production, Import, Consumption and Export Analysis

      • 5.3.7 Russia Games Production, Import, Consumption and Export Analysis

      • 5.3.8 Switzerland Games Production, Import, Consumption and Export Analysis

      • 5.3.9 Turkey Games Production, Import, Consumption and Export Analysis

      • 5.3.10 Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Production, Import, Consumption and Export Analysis

      • 5.3.11 Benelux (Belgium, Netherlands, and Luxembourg) Games Production, Import, Consumption and Export Analysis

      • 5.3.12 Baltic States (Estonia, Latvia, and Lithuania) Games Production, Import, Consumption and Export Analysis

    6 Product Circulation of Games Market among Top Countries

    • 6.1 Top 5 Export Countries in Games Market from 2014 to 2019

      • 6.1.1 Top 5 Export Countries’ Export Value Analysis in Games Market from 2014 to 2019

      • 6.1.2 Top 5 Export Countries’ Export Volume Analysis in Games Market from 2014 to 2019

    • 6.2 Top 5 Import Countries in Games Market from 2014 to 2019

      • 6.2.1 Top 5 Import Countries’ Import Value Analysis in Games Market from 2014 to 2019

      • 6.2.2 Top 5 Import Countries’ Import Volume Analysis in Games Market from 2014 to 2019

    • 6.3 Emerging Top 3 Export Countries Analysis

    • 6.4 Emerging Top 3 Import Countries Analysis

    7. Germany Games Landscape Analysis

    • 7.1 Germany Games Landscape Analysis by Major Types

    • 7.2 Germany Games Landscape Analysis by Major End-Users

    8. UK Games Landscape Analysis

    • 8.1 UK Games Landscape Analysis by Major Types

    • 8.2 UK Games Landscape Analysis by Major End-Users

    9. France Games Landscape Analysis

    • 9.1 France Games Landscape Analysis by Major Types

    • 9.2 France Games Landscape Analysis by Major End-Users

    10. Italy Games Landscape Analysis

    • 10.1 Italy Games Landscape Analysis by Major Types

    • 10.2 Italy Games Landscape Analysis by Major End-Users

    11. Spain Games Landscape Analysis

    • 11.1 Spain Games Landscape Analysis by Major Types

    • 11.2 Spain Games Landscape Analysis by Major End-Users

    12. Poland Games Landscape Analysis

    • 12.1 Poland Games Landscape Analysis by Major Types

    • 12.2 Poland Games Landscape Analysis by Major End-Users

    13. Russia Games Landscape Analysis

    • 13.1 Russia Games Landscape Analysis by Major Types

    • 13.2 Russia Games Landscape Analysis by Major End-Users

    14. Switzerland Games Landscape Analysis

    • 14.1 Switzerland Games Landscape Analysis by Major Types

    • 14.2 Switzerland Games Landscape Analysis by Major End-Users

    15. Turkey Games Landscape Analysis

    • 15.1 Turkey Games Landscape Analysis by Major Types

    • 15.2 Turkey Games Landscape Analysis by Major End-Users

    16. Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Landscape Analysis

    • 16.1 Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Landscape Analysis by Major Types

    • 16.2 Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Landscape Analysis by Major End-Users

    • 16.3 Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Landscape Analysis by Top Countries

      • 16.3.1 Denmark Games Market Volume and Growth Rate

      • 16.3.2 Finland Games Market Volume and Growth Rate

      • 16.3.3 Norway Games Market Volume and Growth Rate

      • 16.3.4 Sweden Games Market Volume and Growth Rate

      • 16.3.6 Iceland Games Market Volume and Growth Rate

    17 Benelux (Belgium, Netherlands, and Luxembourg) Games Landscape Analysis

    • 17.1 Benelux (Belgium, Netherlands, and Luxembourg) Games Landscape Analysis by Major Types

    • 17.2 Benelux (Belgium, Netherlands, and Luxembourg) Games Landscape Analysis by Major End-Users

    • 17.3 Benelux (Belgium, Netherlands, and Luxembourg) Games Landscape Analysis by Top Countries

      • 17.3.1 Belgium Games Market Volume and Growth Rate

      • 17.3.2 Netherlands Games Market Volume and Growth Rate

      • 17.3.3 Luxembourg Games Market Volume and Growth Rate

    18 Baltic States (Estonia, Latvia, and Lithuania) Games Landscape Analysis

    • 18.1 Baltic States (Estonia, Latvia, and Lithuania) Games Landscape Analysis by Major Types

    • 18.2 Baltic States (Estonia, Latvia, and Lithuania) Games Landscape Analysis by Major End-Users

    • 18.3 Baltic States (Estonia, Latvia, and Lithuania) Games Landscape Analysis by Top Countries

      • 18.3.1 Estonia Games Market Volume and Growth Rate

      • 18.3.2 Latvia Games Market Volume and Growth Rate

      • 18.3.3 Lithuania Games Market Volume and Growth Rate

    19 Major Players Profiles

    • 19.1 DeNA

      • 19.1.1 DeNA Company Profile and Development Status

      • 19.1.2 Market Performance

      • 19.1.3 Product and Service Introduction

    • 19.2 Bandai Namco

      • 19.2.1 Bandai Namco Company Profile and Development Status

      • 19.2.2 Market Performance

      • 19.2.3 Product and Service Introduction

    • 19.3 Google

      • 19.3.1 Google Company Profile and Development Status

      • 19.3.2 Market Performance

      • 19.3.3 Product and Service Introduction

    • 19.4 Square Enix

      • 19.4.1 Square Enix Company Profile and Development Status

      • 19.4.2 Market Performance

      • 19.4.3 Product and Service Introduction

    • 19.5 Warner Bros

      • 19.5.1 Warner Bros Company Profile and Development Status

      • 19.5.2 Market Performance

      • 19.5.3 Product and Service Introduction

    • 19.6 Electronic Arts (EA)

      • 19.6.1 Electronic Arts (EA) Company Profile and Development Status

      • 19.6.2 Market Performance

      • 19.6.3 Product and Service Introduction

    • 19.7 Cyber Agent

      • 19.7.1 Cyber Agent Company Profile and Development Status

      • 19.7.2 Market Performance

      • 19.7.3 Product and Service Introduction

    • 19.8 GungHo Entertainment

      • 19.8.1 GungHo Entertainment Company Profile and Development Status

      • 19.8.2 Market Performance

      • 19.8.3 Product and Service Introduction

    • 19.9 Nexon

      • 19.9.1 Nexon Company Profile and Development Status

      • 19.9.2 Market Performance

      • 19.9.3 Product and Service Introduction

    • 19.10 Netmarble

      • 19.10.1 Netmarble Company Profile and Development Status

      • 19.10.2 Market Performance

      • 19.10.3 Product and Service Introduction

    • 19.11 NCSoft

      • 19.11.1 NCSoft Company Profile and Development Status

      • 19.11.2 Market Performance

      • 19.11.3 Product and Service Introduction

    • 19.12 NetEase

      • 19.12.1 NetEase Company Profile and Development Status

      • 19.12.2 Market Performance

      • 19.12.3 Product and Service Introduction

    • 19.13 Apple

      • 19.13.1 Apple Company Profile and Development Status

      • 19.13.2 Market Performance

      • 19.13.3 Product and Service Introduction

    • 19.14 SCS Software

      • 19.14.1 SCS Software Company Profile and Development Status

      • 19.14.2 Market Performance

      • 19.14.3 Product and Service Introduction

    • 19.15 Zynga

      • 19.15.1 Zynga Company Profile and Development Status

      • 19.15.2 Market Performance

      • 19.15.3 Product and Service Introduction

    • 19.16 Tencent

      • 19.16.1 Tencent Company Profile and Development Status

      • 19.16.2 Market Performance

      • 19.16.3 Product and Service Introduction

    • 19.17 Mixi

      • 19.17.1 Mixi Company Profile and Development Status

      • 19.17.2 Market Performance

      • 19.17.3 Product and Service Introduction

    • 19.18 Konami

      • 19.18.1 Konami Company Profile and Development Status

      • 19.18.2 Market Performance

      • 19.18.3 Product and Service Introduction

    • 19.19 BANDAI NAMCO

      • 19.19.1 BANDAI NAMCO Company Profile and Development Status

      • 19.19.2 Market Performance

      • 19.19.3 Product and Service Introduction

    • 19.20 Ubisoft

      • 19.20.1 Ubisoft Company Profile and Development Status

      • 19.20.2 Market Performance

      • 19.20.3 Product and Service Introduction

    • 19.21 TakeTwo Interactive

      • 19.21.1 TakeTwo Interactive Company Profile and Development Status

      • 19.21.2 Market Performance

      • 19.21.3 Product and Service Introduction

    • 19.22 Sega Sammy Holdings (formerly just Sega)

      • 19.22.1 Sega Sammy Holdings (formerly just Sega) Company Profile and Development Status

      • 19.22.2 Market Performance

      • 19.22.3 Product and Service Introduction

    • 19.23 Activision Blizzard

      • 19.23.1 Activision Blizzard Company Profile and Development Status

      • 19.23.2 Market Performance

      • 19.23.3 Product and Service Introduction

    • 19.24 Aquiris Game Studio

      • 19.24.1 Aquiris Game Studio Company Profile and Development Status

      • 19.24.2 Market Performance

      • 19.24.3 Product and Service Introduction

    The List of Tables and Figures (Totals 90 Figures and 124 Tables)

    • Figure Product Picture

    • Figure Europe Games Market Size and Growth Rate of Type 1 from 2014 to 2026

    • Figure Europe Games Market Size and Growth Rate of Type 2 from 2014 to 2026

    • Figure Europe Games Market Size and Growth Rate of Type 3 from 2014 to 2026

    • Figure Europe Games Market Size and Growth Rate of Smartphone from 2014 to 2026

    • Figure Europe Games Market Size and Growth Rate of Tablet from 2014 to 2026

    • Figure Europe Games Market Size and Growth Rate of Console from 2014 to 2026

    • Figure Europe Games Market Size and Growth Rate of Browser PC (Casual Web Games) from 2014 to 2026

    • Figure Europe Games Market Size and Growth Rate of Boxed/Downloaded PC (PC/MMO) from 2014 to 2026

    • Figure Germany Games Market Size and Growth Rate from 2014 to 2026

    • Figure UK Games Market Size and Growth Rate from 2014 to 2026

    • Figure France Games Market Size and Growth Rate from 2014 to 2026

    • Figure Italy Games Market Size and Growth Rate from 2014 to 2026

    • Figure Spain Games Market Size and Growth Rate from 2014 to 2026

    • Figure Poland Games Market Size and Growth Rate from 2014 to 2026

    • Figure Russia Games Market Size and Growth Rate from 2014 to 2026

    • Figure Switzerland Games Market Size and Growth Rate from 2014 to 2026

    • Figure Turkey Games Market Size and Growth Rate from 2014 to 2026

    • Figure Canada Games Market Size and Growth Rate from 2014 to 2026

    • Figure Mexico Games Market Size and Growth Rate from 2014 to 2026

    • Figure Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Market Size and Growth Rate from 2014 to 2026

    • Figure Denmark Games Market Size and Growth Rate from 2014 to 2026

    • Figure Finland Games Market Size and Growth Rate from 2014 to 2026

    • Figure Norway Games Market Size and Growth Rate from 2014 to 2026

    • Figure Sweden Games Market Size and Growth Rate from 2014 to 2026

    • Figure Iceland Games Market Size and Growth Rate from 2014 to 2026

    • Figure Benelux (Belgium, Netherlands, and Luxembourg) Games Market Size and Growth Rate from 2014 to 2026

    • Figure Belgium Games Market Size and Growth Rate from 2014 to 2026

    • Figure Netherlands Games Market Size and Growth Rate from 2014 to 2026

    • Figure Luxembourg Games Market Size and Growth Rate from 2014 to 2026

    • Figure Baltic States (Estonia, Latvia, and Lithuania) Games Market Size and Growth Rate from 2014 to 2026

    • Figure Estonia Games Market Size and Growth Rate from 2014 to 2026

    • Figure Latvia Games Market Size and Growth Rate from 2014 to 2026

    • Figure Lithuania Games Market Size and Growth Rate from 2014 to 2026

    • Figure Development Trends and Industry Dynamics of Games Industry

    • Figure Market Challenges and Restraints

    • Figure Market Opportunities and Potentials

    • Table Mergers and Acquisition

    • Figure Market Share of TOP 6 Players from 2014 to 2019

    • Figure Porter's Five Forces Analysis

    • Figure New Entrant SWOT Analysis

    • Table Specifications of Different Types of Games

    • Figure Development Trends of Different Types

    • Table Commercial Products Types of Major Vendors

    • Figure Competitive Landscape Analysis of Different Types

    • Table Consumption of Games by Different Types from 2014 to 2026

    • Table Consumption Share of Games by Different Types from 2014 to 2026

    • Figure Market Size and Growth Rate of Type 1

    • Figure Market Size and Growth Rate of Type 2

    • Figure Market Size and Growth Rate of Type 3

    • Table Downstream Client Analysis by End-Users

    • Figure Competitive Landscape Analysis of Different End-Users

    • Table Market Potential Analysis of Different End-Users

    • Table Consumption of Games by Different End-Users from 2014 to 2026

    • Table Consumption Share of Games by Different End-Users from 2014 to 2026

    • Figure Market Size and Growth Rate of Smartphone

    • Figure Market Size and Growth Rate of Tablet

    • Figure Market Size and Growth Rate of Console

    • Figure Market Size and Growth Rate of Browser PC (Casual Web Games)

    • Figure Market Size and Growth Rate of Boxed/Downloaded PC (PC/MMO)

    • Table Europe Games Production by Major Regions

    • Table Europe Games Production Share by Major Regions

    • Figure Europe Games Production Share by Major Countries and Regions in 2014

    • Table Europe Games Consumption by Major Regions

    • Table Europe Games Consumption Share by Major Regions

    • Table Germany Games Production, Import, Consumption and Export Analysis

    • Table UK Games Production, Import, Consumption and Export Analysis

    • Table France Games Production, Import, Consumption and Export Analysis

    • Table Italy Games Production, Import, Consumption and Export Analysis

    • Table Spain Games Production, Import, Consumption and Export Analysis

    • Table Poland Games Production, Import, Consumption and Export Analysis

    • Table Russia Games Production, Import, Consumption and Export Analysis

    • Table Switzerland Games Production, Import, Consumption and Export Analysis

    • Table Turkey Games Production, Import, Consumption and Export Analysis

    • Table Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Production, Import, Consumption and Export Analysis

    • Table Benelux (Belgium, Netherlands, and Luxembourg) Games Production, Import, Consumption and Export Analysis

    • Table Baltic States (Estonia, Latvia, and Lithuania) Games Production, Import, Consumption and Export Analysis

    • Table Top 5 Export Countries' Export Value Analysis in Games Market from 2014 to 2019

    • Table Top 5 Export Countries' Export Volume Analysis in Games Market from 2014 to 2019

    • Table Top 5 Import Countries' Import Value Analysis in Games Market from 2014 to 2019

    • Table Top 5 Import Countries' Import Volume Analysis in Games Market from 2014 to 2019

    • Figure Emerging Top 3 Export Countries Analysis

    • Figure Emerging Top 3 Import Countries Analysis

    • Table Germany Games Consumption by Types from 2014 to 2026

    • Table Germany Games Consumption Share by Types from 2014 to 2026

    • Table Germany Games Consumption by End-Users from 2014 to 2026

    • Table Germany Games Consumption Share by End-Users from 2014 to 2026

    • Table UK Games Consumption by Types from 2014 to 2026

    • Table UK Games Consumption Share by Types from 2014 to 2026

    • Table UK Games Consumption by End-Users from 2014 to 2026

    • Table UK Games Consumption Share by End-Users from 2014 to 2026

    • Table France Games Consumption by Types from 2014 to 2026

    • Table France Games Consumption Share by Types from 2014 to 2026

    • Table France Games Consumption by End-Users from 2014 to 2026

    • Table France Games Consumption Share by End-Users from 2014 to 2026

    • Table Italy Games Consumption by Types from 2014 to 2026

    • Table Italy Games Consumption Share by Types from 2014 to 2026

    • Table Italy Games Consumption by End-Users from 2014 to 2026

    • Table Italy Games Consumption Share by End-Users from 2014 to 2026

    • Table Spain Games Consumption by Types from 2014 to 2026

    • Table Spain Games Consumption Share by Types from 2014 to 2026

    • Table Spain Games Consumption by End-Users from 2014 to 2026

    • Table Spain Games Consumption Share by End-Users from 2014 to 2026

    • Table Poland Games Consumption by Types from 2014 to 2026

    • Table Poland Games Consumption Share by Types from 2014 to 2026

    • Table Poland Games Consumption by End-Users from 2014 to 2026

    • Table Poland Games Consumption Share by End-Users from 2014 to 2026

    • Table Russia Games Consumption by Types from 2014 to 2026

    • Table Russia Games Consumption Share by Types from 2014 to 2026

    • Table Russia Games Consumption by End-Users from 2014 to 2026

    • Table Russia Games Consumption Share by End-Users from 2014 to 2026

    • Table Switzerland Games Consumption by Types from 2014 to 2026

    • Table Switzerland Games Consumption Share by Types from 2014 to 2026

    • Table Switzerland Games Consumption by End-Users from 2014 to 2026

    • Table Switzerland Games Consumption Share by End-Users from 2014 to 2026

    • Table Turkey Games Consumption by Types from 2014 to 2026

    • Table Turkey Games Consumption Share by Types from 2014 to 2026

    • Table Turkey Games Consumption by End-Users from 2014 to 2026

    • Table Turkey Games Consumption Share by End-Users from 2014 to 2026

    • Table Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Consumption by Types from 2014 to 2026

    • Table Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Consumption Share by Types from 2014 to 2026

    • Table Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Consumption by End-Users from 2014 to 2026

    • Table Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Consumption Share by End-Users from 2014 to 2026

    • Table Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Consumption by Major Countries from 2014 to 2026

    • Table Nordic Countries (Denmark, Finland, Iceland, Norway and Sweden) Games Consumption Share by Major Countries from 2014 to 2026

    • Figure Denmark Games Market Volume and Growth Rate from 2014 to 2026

    • Figure Finland Games Market Volume and Growth Rate from 2014 to 2026

    • Figure Norway Games Market Volume and Growth Rate from 2014 to 2026

    • Figure Sweden Games Market Volume and Growth Rate from 2014 to 2026

    • Figure Iceland Games Market Volume and Growth Rate from 2014 to 2026

    • Table Benelux (Belgium, Netherlands, and Luxembourg) Games Consumption by Types from 2014 to 2026

    • Table Benelux (Belgium, Netherlands, and Luxembourg) Games Consumption Share by Types from 2014 to 2026

    • Table Benelux (Belgium, Netherlands, and Luxembourg) Games Consumption by End-Users from 2014 to 2026

    • Table Benelux (Belgium, Netherlands, and Luxembourg) Games Consumption Share by End-Users from 2014 to 2026

    • Table Benelux (Belgium, Netherlands, and Luxembourg) Games Consumption by Major Countries from 2014 to 2026

    • Table Benelux (Belgium, Netherlands, and Luxembourg) Games Consumption Share by Major Countries from 2014 to 2026

    • Figure Belgium Games Market Volume and Growth Rate from 2014 to 2026

    • Figure Netherlands Games Market Volume and Growth Rate from 2014 to 2026

    • Figure Luxembourg Games Market Volume and Growth Rate from 2014 to 2026

    • Table Baltic States (Estonia, Latvia, and Lithuania) Games Consumption by Types from 2014 to 2026

    • Table Baltic States (Estonia, Latvia, and Lithuania) Games Consumption Share by Types from 2014 to 2026

    • Table Baltic States (Estonia, Latvia, and Lithuania) Games Consumption by End-Users from 2014 to 2026

    • Table Baltic States (Estonia, Latvia, and Lithuania) Games Consumption Share by End-Users from 2014 to 2026

    • Table Baltic States (Estonia, Latvia, and Lithuania) Games Consumption by Major Countries from 2014 to 2026

    • Table Baltic States (Estonia, Latvia, and Lithuania) Games Consumption Share by Major Countries from 2014 to 2026

    • Figure Estonia Games Market Volume and Growth Rate from 2014 to 2026

    • Figure Latvia Games Market Volume and Growth Rate from 2014 to 2026

    • Figure Lithuania Countries Games Market Volume and Growth Rate from 2014 to 2026

    • Table Company Profile and Development Status of DeNA

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of DeNA

    • Figure Sales and Growth Rate Analysis of DeNA

    • Figure Revenue and Market Share Analysis of DeNA

    • Table Product and Service Introduction of DeNA

    • Table Company Profile and Development Status of Bandai Namco

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Bandai Namco

    • Figure Sales and Growth Rate Analysis of Bandai Namco

    • Figure Revenue and Market Share Analysis of Bandai Namco

    • Table Product and Service Introduction of Bandai Namco

    • Table Company Profile and Development Status of Google

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Google

    • Figure Sales and Growth Rate Analysis of Google

    • Figure Revenue and Market Share Analysis of Google

    • Table Product and Service Introduction of Google

    • Table Company Profile and Development Status of Square Enix

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Square Enix

    • Figure Sales and Growth Rate Analysis of Square Enix

    • Figure Revenue and Market Share Analysis of Square Enix

    • Table Product and Service Introduction of Square Enix

    • Table Company Profile and Development Status of Warner Bros

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Warner Bros

    • Figure Sales and Growth Rate Analysis of Warner Bros

    • Figure Revenue and Market Share Analysis of Warner Bros

    • Table Product and Service Introduction of Warner Bros

    • Table Company Profile and Development Status of Electronic Arts (EA)

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Electronic Arts (EA)

    • Figure Sales and Growth Rate Analysis of Electronic Arts (EA)

    • Figure Revenue and Market Share Analysis of Electronic Arts (EA)

    • Table Product and Service Introduction of Electronic Arts (EA)

    • Table Company Profile and Development Status of Cyber Agent

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Cyber Agent

    • Figure Sales and Growth Rate Analysis of Cyber Agent

    • Figure Revenue and Market Share Analysis of Cyber Agent

    • Table Product and Service Introduction of Cyber Agent

    • Table Company Profile and Development Status of GungHo Entertainment

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of GungHo Entertainment

    • Figure Sales and Growth Rate Analysis of GungHo Entertainment

    • Figure Revenue and Market Share Analysis of GungHo Entertainment

    • Table Product and Service Introduction of GungHo Entertainment

    • Table Company Profile and Development Status of Nexon

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Nexon

    • Figure Sales and Growth Rate Analysis of Nexon

    • Figure Revenue and Market Share Analysis of Nexon

    • Table Product and Service Introduction of Nexon

    • Table Company Profile and Development Status of Netmarble

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Netmarble

    • Figure Sales and Growth Rate Analysis of Netmarble

    • Figure Revenue and Market Share Analysis of Netmarble

    • Table Product and Service Introduction of Netmarble

    • Table Company Profile and Development Status of NCSoft

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of NCSoft

    • Figure Sales and Growth Rate Analysis of NCSoft

    • Figure Revenue and Market Share Analysis of NCSoft

    • Table Product and Service Introduction of NCSoft

    • Table Company Profile and Development Status of NetEase

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of NetEase

    • Figure Sales and Growth Rate Analysis of NetEase

    • Figure Revenue and Market Share Analysis of NetEase

    • Table Product and Service Introduction of NetEase

    • Table Company Profile and Development Status of Apple

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Apple

    • Figure Sales and Growth Rate Analysis of Apple

    • Figure Revenue and Market Share Analysis of Apple

    • Table Product and Service Introduction of Apple

    • Table Company Profile and Development Status of SCS Software

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of SCS Software

    • Figure Sales and Growth Rate Analysis of SCS Software

    • Figure Revenue and Market Share Analysis of SCS Software

    • Table Product and Service Introduction of SCS Software

    • Table Company Profile and Development Status of Zynga

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Zynga

    • Figure Sales and Growth Rate Analysis of Zynga

    • Figure Revenue and Market Share Analysis of Zynga

    • Table Product and Service Introduction of Zynga

    • Table Company Profile and Development Status of Tencent

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Tencent

    • Figure Sales and Growth Rate Analysis of Tencent

    • Figure Revenue and Market Share Analysis of Tencent

    • Table Product and Service Introduction of Tencent

    • Table Company Profile and Development Status of Mixi

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Mixi

    • Figure Sales and Growth Rate Analysis of Mixi

    • Figure Revenue and Market Share Analysis of Mixi

    • Table Product and Service Introduction of Mixi

    • Table Company Profile and Development Status of Konami

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Konami

    • Figure Sales and Growth Rate Analysis of Konami

    • Figure Revenue and Market Share Analysis of Konami

    • Table Product and Service Introduction of Konami

    • Table Company Profile and Development Status of BANDAI NAMCO

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of BANDAI NAMCO

    • Figure Sales and Growth Rate Analysis of BANDAI NAMCO

    • Figure Revenue and Market Share Analysis of BANDAI NAMCO

    • Table Product and Service Introduction of BANDAI NAMCO

    • Table Company Profile and Development Status of Ubisoft

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Ubisoft

    • Figure Sales and Growth Rate Analysis of Ubisoft

    • Figure Revenue and Market Share Analysis of Ubisoft

    • Table Product and Service Introduction of Ubisoft

    • Table Company Profile and Development Status of TakeTwo Interactive

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of TakeTwo Interactive

    • Figure Sales and Growth Rate Analysis of TakeTwo Interactive

    • Figure Revenue and Market Share Analysis of TakeTwo Interactive

    • Table Product and Service Introduction of TakeTwo Interactive

    • Table Company Profile and Development Status of Sega Sammy Holdings (formerly just Sega)

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Sega Sammy Holdings (formerly just Sega)

    • Figure Sales and Growth Rate Analysis of Sega Sammy Holdings (formerly just Sega)

    • Figure Revenue and Market Share Analysis of Sega Sammy Holdings (formerly just Sega)

    • Table Product and Service Introduction of Sega Sammy Holdings (formerly just Sega)

    • Table Company Profile and Development Status of Activision Blizzard

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Activision Blizzard

    • Figure Sales and Growth Rate Analysis of Activision Blizzard

    • Figure Revenue and Market Share Analysis of Activision Blizzard

    • Table Product and Service Introduction of Activision Blizzard

    • Table Company Profile and Development Status of Aquiris Game Studio

    • Table Sales, Revenue, Sales Price and Gross Margin Analysis of Aquiris Game Studio

    • Figure Sales and Growth Rate Analysis of Aquiris Game Studio

    • Figure Revenue and Market Share Analysis of Aquiris Game Studio

    • Table Product and Service Introduction of Aquiris Game Studio

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