Global Graphic Novel Market Study Report 2022 Historical Trends, Growth, and Forecast to 2028

  • REPORT SUMMARY
  • TABLE OF CONTENTS
  • Graphic Novel market report explains the definition, types, applications, major countries, and major players of the Graphic Novel market. The report mainly contains different types, applications, and regional historical data from 2017-2021 and forecast data from 2022-2028.

    The report contains qualitative and quantitative analysis of the entire industry.

    The influence of COVID-19 has been considered in the report. Coronavirus Impact is included in Chapter 2. In addition, Strategic Analytics to Boost Productivity and Profitability is included in Chapter 3.

    By Player:

    • Shogakukan

    • Warner Bros

    • Titan Publishing Group

    • Shueisha

    • Dark Horse Comics

    • The Walt Disney Company

    • IDW Publishing

    • Archaia Entertainment

    • Kodansha

    • Drawing?Quarterly

    • Boom! Studios

    • Image Comics

    By Type:

    • Fiction

    • Non-fiction

    • Anthologized

    By End-User:

    • Book Stores

    • Online Shopping

    By Region:

    North America

    • United States

    • Canada

    • Mexico

    Europe

    • Germany

    • UK

    • Spain

    • France

    • Italy

    • Denmark

    • Finland

    • Norway

    • Sweden

    • Poland

    • Russia

    • Turkey

    Asia-Pacific

    • China

    • Japan

    • India

    • South Korea

    • Pakistan

    • Bangladesh

    • Indonesia

    • Thailand

    • Singapore

    • Malaysia

    • Philippines

    • Vietnam

    • Others

    South America

    • Brazil

    • Colombia

    • Chile

    • Argentina

    • Venezuela

    • Peru

    • Puerto Rico

    • Ecuador

    • Others

    GCC

    • Bahrain

    • Kuwait

    • Oman

    • Qatar

    • Saudi Arabia

    • United Arab Emirates

    Africa

    • Nigeria

    • South Africa

    • Egypt

    • Algeriat

    • Others

    Oceania

    • Australia

    • New Zealand

  • TABLE OF CONTENT

    1. Global Graphic Novel Executive Summary

    • 1.1 Introduction

    • 1.2 Market Panorama, 2022

    2 Coronavirus Impact

    • 2.1 Graphic Novel Outlook to 2028- Original Forecasts

    • 2.2 Graphic Novel Outlook to 2028- COVID-19 Affected Forecasts

    • 2.3 Impact on Industry

    3 Strategic Analytics to Boost Productivity and Profitability

    • 3.1 Potential Market Drivers and Opportunities

    • 3.2 New Challenges and Strategies

    • 3.3 Short Term and Long Term Graphic Novel Market Trends

    4 Key Inferences

    5 Market Overview

    • 5.1 Current Market Scenario

    • 5.2 Porter's Five Forces Analysis

      • 5.2.1 Bargaining Power of Suppliers

      • 5.2.2 Bargaining Power of Consumers

      • 5.2.3 Threat of New Entrants

      • 5.2.4 Threat of Substitute Product and Services

      • 5.2.5 Competitive Rivalry within the Industry

    6 Global Graphic Novel Market- Recent Developments

    • 6.1 Graphic Novel Market News and Developments

    • 6.2 Graphic Novel Market Deals Landscape

    7 Graphic Novel Raw Materials and Cost Structure Analysis

    • 7.1 Graphic Novel Key Raw Materials

    • 7.2 Graphic Novel Price Trend of Key Raw Materials

    • 7.3 Graphic Novel Key Suppliers of Raw Materials

    • 7.4 Graphic Novel Market Concentration Rate of Raw Materials

    • 7.5 Graphic Novel Cost Structure Analysis

      • 7.5.1 Graphic Novel Raw Materials Analysis

      • 7.5.2 Graphic Novel Labor Cost Analysis

      • 7.5.3 Graphic Novel Manufacturing Expenses Analysis

    8 Global Graphic Novel Import and Export Analysis (Top 10 Countries)

    • 8.1 Global Graphic Novel Import by Region (Top 10 Countries) (2017-2028)

    • 8.2 Global Graphic Novel Export by Region (Top 10 Countries) (2017-2028)

    9 Global Graphic Novel Market Outlook by Types and Applications to 2022

    • 9.1 Global Graphic Novel Consumption and Growth Rate by Type (2017-2022)

      • 9.1.1 Global Fiction Consumption and Growth Rate (2017-2022)

      • 9.1.2 Global Non-fiction Consumption and Growth Rate (2017-2022)

      • 9.1.3 Global Anthologized Consumption and Growth Rate (2017-2022)

    • 9.2 Global Graphic Novel Consumption and Growth Rate by Application (2017-2022)

      • 9.2.1 Global Book Stores Consumption and Growth Rate (2017-2022)

      • 9.2.2 Global Online Shopping Consumption and Growth Rate (2017-2022)

    10 Region and Country-wise Graphic Novel Market Analysis and Outlook till 2022

    • 10.1 Global Graphic Novel Consumption (2017-2022)

    • 10.2 North America Consumption Analysis

      • 10.2.1 United States Graphic Novel Consumption (2017-2022)

      • 10.2.2 Canada Graphic Novel Consumption (2017-2022)

      • 10.2.3 Mexico Graphic Novel Consumption (2017-2022)

    • 10.3 Europe Consumption Analysis

      • 10.3.1 Germany Graphic Novel Consumption (2017-2022)

      • 10.3.2 UK Graphic Novel Consumption (2017-2022)

      • 10.3.3 Spain Graphic Novel Consumption (2017-2022)

      • 10.3.4 Belgium Graphic Novel Consumption (2017-2022)

      • 10.3.5 France Graphic Novel Consumption (2017-2022)

      • 10.3.6 Italy Graphic Novel Consumption (2017-2022)

      • 10.3.7 Denmark Graphic Novel Consumption (2017-2022)

      • 10.3.8 Finland Graphic Novel Consumption (2017-2022)

      • 10.3.9 Norway Graphic Novel Consumption (2017-2022)

      • 10.3.10 Sweden Graphic Novel Consumption (2017-2022)

      • 10.3.11 Poland Graphic Novel Consumption (2017-2022)

      • 10.3.12 Russia Graphic Novel Consumption (2017-2022)

      • 10.3.13 Turkey Graphic Novel Consumption (2017-2022)

    • 10.4 APAC Consumption Analysis

      • 10.4.1 China Graphic Novel Consumption (2017-2022)

      • 10.4.2 Japan Graphic Novel Consumption (2017-2022)

      • 10.4.3 India Graphic Novel Consumption (2017-2022)

      • 10.4.4 South Korea Graphic Novel Consumption (2017-2022)

      • 10.4.5 Pakistan Graphic Novel Consumption (2017-2022)

      • 10.4.6 Bangladesh Graphic Novel Consumption (2017-2022)

      • 10.4.7 Indonesia Graphic Novel Consumption (2017-2022)

      • 10.4.8 Thailand Graphic Novel Consumption (2017-2022)

      • 10.4.9 Singapore Graphic Novel Consumption (2017-2022)

      • 10.4.10 Malaysia Graphic Novel Consumption (2017-2022)

      • 10.4.11 Philippines Graphic Novel Consumption (2017-2022)

      • 10.4.12 Vietnam Graphic Novel Consumption (2017-2022)

    • 10.5 South America Consumption Analysis

      • 10.5.1 Brazil Graphic Novel Consumption (2017-2022)

      • 10.5.2 Colombia Graphic Novel Consumption (2017-2022)

      • 10.5.3 Chile Graphic Novel Consumption (2017-2022)

      • 10.5.4 Argentina Graphic Novel Consumption (2017-2022)

      • 10.5.5 Venezuela Graphic Novel Consumption (2017-2022)

      • 10.5.6 Peru Graphic Novel Consumption (2017-2022)

      • 10.5.7 Puerto Rico Graphic Novel Consumption (2017-2022)

      • 10.5.8 Ecuador Graphic Novel Consumption (2017-2022)

    • 10.6 GCC Consumption Analysis

      • 10.6.1 Bahrain Graphic Novel Consumption (2017-2022)

      • 10.6.2 Kuwait Graphic Novel Consumption (2017-2022)

      • 10.6.3 Oman Graphic Novel Consumption (2017-2022)

      • 10.6.4 Qatar Graphic Novel Consumption (2017-2022)

      • 10.6.5 Saudi Arabia Graphic Novel Consumption (2017-2022)

      • 10.6.6 United Arab Emirates Graphic Novel Consumption (2017-2022)

    • 10.7 Africa Consumption Analysis

      • 10.7.1 Nigeria Graphic Novel Consumption (2017-2022)

      • 10.7.2 South Africa Graphic Novel Consumption (2017-2022)

      • 10.7.3 Egypt Graphic Novel Consumption (2017-2022)

      • 10.7.4 Algeria Graphic Novel Consumption (2017-2022)

    • 10.8 Oceania Consumption Analysis

      • 10.8.1 Australia Graphic Novel Consumption (2017-2022)

      • 10.8.2 New Zealand Graphic Novel Consumption (2017-2022)

    11 Global Graphic Novel Competitive Analysis

    • 11.1 Shogakukan

      • 11.1.1 Shogakukan Company Details

      • 11.1.2 Shogakukan Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 11.1.3 Shogakukan Graphic Novel Main Business and Markets Served

      • 11.1.4 Shogakukan Graphic Novel Product Portfolio

      • 11.1.5 Recent Research and Development Strategies

    • 11.2 Warner Bros

      • 11.2.1 Warner Bros Company Details

      • 11.2.2 Warner Bros Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 11.2.3 Warner Bros Graphic Novel Main Business and Markets Served

      • 11.2.4 Warner Bros Graphic Novel Product Portfolio

      • 11.2.5 Recent Research and Development Strategies

    • 11.3 Titan Publishing Group

      • 11.3.1 Titan Publishing Group Company Details

      • 11.3.2 Titan Publishing Group Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 11.3.3 Titan Publishing Group Graphic Novel Main Business and Markets Served

      • 11.3.4 Titan Publishing Group Graphic Novel Product Portfolio

      • 11.3.5 Recent Research and Development Strategies

    • 11.4 Shueisha

      • 11.4.1 Shueisha Company Details

      • 11.4.2 Shueisha Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 11.4.3 Shueisha Graphic Novel Main Business and Markets Served

      • 11.4.4 Shueisha Graphic Novel Product Portfolio

      • 11.4.5 Recent Research and Development Strategies

    • 11.5 Dark Horse Comics

      • 11.5.1 Dark Horse Comics Company Details

      • 11.5.2 Dark Horse Comics Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 11.5.3 Dark Horse Comics Graphic Novel Main Business and Markets Served

      • 11.5.4 Dark Horse Comics Graphic Novel Product Portfolio

      • 11.5.5 Recent Research and Development Strategies

    • 11.6 The Walt Disney Company

      • 11.6.1 The Walt Disney Company Company Details

      • 11.6.2 The Walt Disney Company Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 11.6.3 The Walt Disney Company Graphic Novel Main Business and Markets Served

      • 11.6.4 The Walt Disney Company Graphic Novel Product Portfolio

      • 11.6.5 Recent Research and Development Strategies

    • 11.7 IDW Publishing

      • 11.7.1 IDW Publishing Company Details

      • 11.7.2 IDW Publishing Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 11.7.3 IDW Publishing Graphic Novel Main Business and Markets Served

      • 11.7.4 IDW Publishing Graphic Novel Product Portfolio

      • 11.7.5 Recent Research and Development Strategies

    • 11.8 Archaia Entertainment

      • 11.8.1 Archaia Entertainment Company Details

      • 11.8.2 Archaia Entertainment Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 11.8.3 Archaia Entertainment Graphic Novel Main Business and Markets Served

      • 11.8.4 Archaia Entertainment Graphic Novel Product Portfolio

      • 11.8.5 Recent Research and Development Strategies

    • 11.9 Kodansha

      • 11.9.1 Kodansha Company Details

      • 11.9.2 Kodansha Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 11.9.3 Kodansha Graphic Novel Main Business and Markets Served

      • 11.9.4 Kodansha Graphic Novel Product Portfolio

      • 11.9.5 Recent Research and Development Strategies

    • 11.10 Drawing?Quarterly

      • 11.10.1 Drawing?Quarterly Company Details

      • 11.10.2 Drawing?Quarterly Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 11.10.3 Drawing?Quarterly Graphic Novel Main Business and Markets Served

      • 11.10.4 Drawing?Quarterly Graphic Novel Product Portfolio

      • 11.10.5 Recent Research and Development Strategies

    • 11.11 Boom! Studios

      • 11.11.1 Boom! Studios Company Details

      • 11.11.2 Boom! Studios Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 11.11.3 Boom! Studios Graphic Novel Main Business and Markets Served

      • 11.11.4 Boom! Studios Graphic Novel Product Portfolio

      • 11.11.5 Recent Research and Development Strategies

    • 11.12 Image Comics

      • 11.12.1 Image Comics Company Details

      • 11.12.2 Image Comics Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 11.12.3 Image Comics Graphic Novel Main Business and Markets Served

      • 11.12.4 Image Comics Graphic Novel Product Portfolio

      • 11.12.5 Recent Research and Development Strategies

    12 Global Graphic Novel Market Outlook by Types and Applications to 2028

    • 12.1 Global Graphic Novel Consumption Forecast and Growth Rate by Type (2022-2028)

      • 12.1.1 Global Fiction Consumption Forecast and Growth Rate (2022-2028)

      • 12.1.2 Global Non-fiction Consumption Forecast and Growth Rate (2022-2028)

      • 12.1.3 Global Anthologized Consumption Forecast and Growth Rate (2022-2028)

    • 12.2 Global Graphic Novel Consumption Forecast and Growth Rate by Application (2022-2028)

      • 12.2.1 Global Book Stores Consumption Forecast and Growth Rate (2022-2028)

      • 12.2.2 Global Online Shopping Consumption Forecast and Growth Rate (2022-2028)

    13 Country-wise Graphic Novel Market Analysis and Outlook to 2028

    • 13.1 Global Graphic Novel Consumption Forecast (2022-2028)

    • 13.2 North America Consumption Analysis

      • 13.2.1 United States Graphic Novel Consumption Forecast (2022-2028)

      • 13.2.2 Canada Graphic Novel Consumption Forecast (2022-2028)

      • 13.2.3 Mexico Graphic Novel Consumption Forecast (2022-2028)

    • 13.3 Europe Consumption Analysis

      • 13.3.1 Germany Graphic Novel Consumption Forecast (2022-2028)

      • 13.3.2 UK Graphic Novel Consumption Forecast (2022-2028)

      • 13.3.3 Spain Graphic Novel Consumption Forecast (2022-2028)

      • 13.3.4 Belgium Graphic Novel Consumption Forecast (2022-2028)

      • 13.3.5 France Graphic Novel Consumption Forecast (2022-2028)

      • 13.3.6 Italy Graphic Novel Consumption Forecast (2022-2028)

      • 13.3.7 Denmark Graphic Novel Consumption Forecast (2022-2028)

      • 13.3.8 Finland Graphic Novel Consumption Forecast (2022-2028)

      • 13.3.9 Norway Graphic Novel Consumption Forecast (2022-2028)

      • 13.3.10 Sweden Graphic Novel Consumption Forecast (2022-2028)

      • 13.3.11 Poland Graphic Novel Consumption Forecast (2022-2028)

      • 13.3.12 Russia Graphic Novel Consumption Forecast (2022-2028)

      • 13.3.13 Turkey Graphic Novel Consumption Forecast (2022-2028)

    • 13.4 APAC Consumption Analysis

      • 13.4.1 China Graphic Novel Consumption Forecast (2022-2028)

      • 13.4.2 Japan Graphic Novel Consumption Forecast (2022-2028)

      • 13.4.3 India Graphic Novel Consumption Forecast (2022-2028)

      • 13.4.4 South Korea Graphic Novel Consumption Forecast (2022-2028)

      • 13.4.5 Pakistan Graphic Novel Consumption Forecast (2022-2028)

      • 13.4.6 Bangladesh Graphic Novel Consumption Forecast (2022-2028)

      • 13.4.7 Indonesia Graphic Novel Consumption Forecast (2022-2028)

      • 13.4.8 Thailand Graphic Novel Consumption Forecast (2022-2028)

      • 13.4.9 Singapore Graphic Novel Consumption Forecast (2022-2028)

      • 13.4.10 Malaysia Graphic Novel Consumption Forecast (2022-2028)

      • 13.4.11 Philippines Graphic Novel Consumption Forecast (2022-2028)

      • 13.4.12 Vietnam Graphic Novel Consumption Forecast (2022-2028)

    • 13.5 South America Consumption Analysis

      • 13.5.1 Brazil Graphic Novel Consumption Forecast (2022-2028)

      • 13.5.2 Colombia Graphic Novel Consumption Forecast (2022-2028)

      • 13.5.3 Chile Graphic Novel Consumption Forecast (2022-2028)

      • 13.5.4 Argentina Graphic Novel Consumption Forecast (2022-2028)

      • 13.5.5 Venezuela Graphic Novel Consumption Forecast (2022-2028)

      • 13.5.6 Peru Graphic Novel Consumption Forecast (2022-2028)

      • 13.5.7 Puerto Rico Graphic Novel Consumption Forecast (2022-2028)

      • 13.5.8 Ecuador Graphic Novel Consumption Forecast (2022-2028)

    • 13.6 GCC Consumption Analysis

      • 13.6.1 Bahrain Graphic Novel Consumption Forecast (2022-2028)

      • 13.6.2 Kuwait Graphic Novel Consumption Forecast (2022-2028)

      • 13.6.3 Oman Graphic Novel Consumption Forecast (2022-2028)

      • 13.6.4 Qatar Graphic Novel Consumption Forecast (2022-2028)

      • 13.6.5 Saudi Arabia Graphic Novel Consumption Forecast (2022-2028)

      • 13.6.6 United Arab Emirates Graphic Novel Consumption Forecast (2022-2028)

    • 13.7 Africa Consumption Analysis

      • 13.7.1 Nigeria Graphic Novel Consumption Forecast (2022-2028)

      • 13.7.2 South Africa Graphic Novel Consumption Forecast (2022-2028)

      • 13.7.3 Egypt Graphic Novel Consumption Forecast (2022-2028)

      • 13.7.4 Algeria Graphic Novel Consumption Forecast (2022-2028)

    • 13.8 Oceania Consumption Analysis

      • 13.8.1 Australia Graphic Novel Consumption Forecast (2022-2028)

      • 13.8.2 New Zealand Graphic Novel Consumption Forecast (2022-2028)

    14 Conclusions


    The List of Tables and Figures

    • Table Definition of Graphic Novel

    • Figure of Graphic Novel Picture

    • Table Global Graphic Novel Import by Region (Top 10 Countries) (2017-2028)

    • Table Global Graphic Novel Export by Region (Top 10 Countries) (2017-2028)

    • Figure Global Fiction Consumption and Growth Rate (2017-2022)

    • Figure Global Non-fiction Consumption and Growth Rate (2017-2022)

    • Figure Global Anthologized Consumption and Growth Rate (2017-2022)

    • Figure Global Book Stores Consumption and Growth Rate (2017-2022)

    • Figure Global Online Shopping Consumption and Growth Rate (2017-2022)

    • Figure Global Graphic Novel Consumption by Country (2017-2022)

    • Table North America Graphic Novel Consumption by Country (2017-2022)

    • Figure United States Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Canada Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Mexico Graphic Novel Consumption and Growth Rate (2017-2022)

    • Table Europe Graphic Novel Consumption by Country (2017-2022)

    • Figure Germany Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure UK Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Spain Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Belgium Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure France Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Italy Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Denmark Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Finland Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Norway Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Sweden Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Poland Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Russia Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Turkey Graphic Novel Consumption and Growth Rate (2017-2022)

    • Table APAC Graphic Novel Consumption by Country (2017-2022)

    • Figure China Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Japan Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure India Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure South Korea Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Pakistan Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Bangladesh Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Indonesia Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Thailand Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Singapore Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Malaysia Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Philippines Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Vietnam Graphic Novel Consumption and Growth Rate (2017-2022)

    • Table South America Graphic Novel Consumption by Country (2017-2022)

    • Figure Brazil Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Colombia Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Chile Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Argentina Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Venezuela Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Peru Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Puerto Rico Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Ecuador Graphic Novel Consumption and Growth Rate (2017-2022)

    • Table GCC Graphic Novel Consumption by Country (2017-2022)

    • Figure Bahrain Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Kuwait Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Oman Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Qatar Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Saudi Arabia Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure United Arab Emirates Graphic Novel Consumption and Growth Rate (2017-2022)

    • Table Africa Graphic Novel Consumption by Country (2017-2022)

    • Figure Nigeria Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure South Africa Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Egypt Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Algeria Graphic Novel Consumption and Growth Rate (2017-2022)

    • Table Oceania Graphic Novel Consumption by Country (2017-2022)

    • Figure Australia Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure New Zealand Graphic Novel Consumption and Growth Rate (2017-2022)

    • Table Shogakukan Company Details

    • Table Shogakukan Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Shogakukan Graphic Novel Main Business and Markets Served

    • Table Shogakukan Graphic Novel Product Portfolio

    • Table Warner Bros Company Details

    • Table Warner Bros Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Warner Bros Graphic Novel Main Business and Markets Served

    • Table Warner Bros Graphic Novel Product Portfolio

    • Table Titan Publishing Group Company Details

    • Table Titan Publishing Group Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Titan Publishing Group Graphic Novel Main Business and Markets Served

    • Table Titan Publishing Group Graphic Novel Product Portfolio

    • Table Shueisha Company Details

    • Table Shueisha Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Shueisha Graphic Novel Main Business and Markets Served

    • Table Shueisha Graphic Novel Product Portfolio

    • Table Dark Horse Comics Company Details

    • Table Dark Horse Comics Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Dark Horse Comics Graphic Novel Main Business and Markets Served

    • Table Dark Horse Comics Graphic Novel Product Portfolio

    • Table The Walt Disney Company Company Details

    • Table The Walt Disney Company Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table The Walt Disney Company Graphic Novel Main Business and Markets Served

    • Table The Walt Disney Company Graphic Novel Product Portfolio

    • Table IDW Publishing Company Details

    • Table IDW Publishing Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table IDW Publishing Graphic Novel Main Business and Markets Served

    • Table IDW Publishing Graphic Novel Product Portfolio

    • Table Archaia Entertainment Company Details

    • Table Archaia Entertainment Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Archaia Entertainment Graphic Novel Main Business and Markets Served

    • Table Archaia Entertainment Graphic Novel Product Portfolio

    • Table Kodansha Company Details

    • Table Kodansha Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Kodansha Graphic Novel Main Business and Markets Served

    • Table Kodansha Graphic Novel Product Portfolio

    • Table Drawing?Quarterly Company Details

    • Table Drawing?Quarterly Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Drawing?Quarterly Graphic Novel Main Business and Markets Served

    • Table Drawing?Quarterly Graphic Novel Product Portfolio

    • Table Boom! Studios Company Details

    • Table Boom! Studios Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Boom! Studios Graphic Novel Main Business and Markets Served

    • Table Boom! Studios Graphic Novel Product Portfolio

    • Table Image Comics Company Details

    • Table Image Comics Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Image Comics Graphic Novel Main Business and Markets Served

    • Table Image Comics Graphic Novel Product Portfolio

    • Figure Global Fiction Consumption Forecast and Growth Rate (2022-2028)

    • Figure Global Non-fiction Consumption Forecast and Growth Rate (2022-2028)

    • Figure Global Anthologized Consumption Forecast and Growth Rate (2022-2028)

    • Figure Global Book Stores Consumption Forecast and Growth Rate (2022-2028)

    • Figure Global Online Shopping Consumption Forecast and Growth Rate (2022-2028)

    • Figure Global Graphic Novel Consumption Forecast by Country (2022-2028)

    • Table North America Graphic Novel Consumption Forecast by Country (2022-2028)

    • Figure United States Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Canada Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Mexico Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Table Europe Graphic Novel Consumption Forecast by Country (2022-2028)

    • Figure Germany Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure UK Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Spain Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Belgium Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure France Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Italy Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Denmark Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Finland Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Norway Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Sweden Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Poland Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Russia Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Turkey Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Table APAC Graphic Novel Consumption Forecast by Country (2022-2028)

    • Figure China Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Japan Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure India Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure South Korea Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Pakistan Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Bangladesh Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Indonesia Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Thailand Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Singapore Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Malaysia Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Philippines Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Vietnam Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Table South America Graphic Novel Consumption Forecast by Country (2022-2028)

    • Figure Brazil Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Colombia Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Chile Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Argentina Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Venezuela Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Peru Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Puerto Rico Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Ecuador Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Table GCC Graphic Novel Consumption Forecast by Country (2022-2028)

    • Figure Bahrain Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Kuwait Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Oman Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Qatar Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Saudi Arabia Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure United Arab Emirates Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Table Africa Graphic Novel Consumption Forecast by Country (2022-2028)

    • Figure Nigeria Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure South Africa Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Egypt Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Algeria Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Table Oceania Graphic Novel Consumption Forecast by Country (2022-2028)

    • Figure Australia Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure New Zealand Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

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