Global and Region Graphic Novel Market Demand & Opportunity Outlook 2022-2028

  • REPORT SUMMARY
  • TABLE OF CONTENTS
  • The report details the trend, potential and market size of Graphic Novel market, and analyzes the current situation and prospects of the market from both qualitative and quantitative aspects, which can be roughly divided into three parts.

    The first part (Chapter1-7) mainly covers the qualitative analysis of Graphic Novelmarket, defines the market attractiveness level of Graphic Novel market through Porter's Five Forces Analysis, and summarizes the different factors in the overall environment through PEST analysis. Understand the distribution of industrial chain value in each link of industrial chain through the analysis of industrial chain structure. Thus estimate the market space of each link.

    The second part (Chapter8-12), based on the segmentation of Graphic Novel industry, describes the types of Graphic Novel market, the applications of major players and the market size, and deeply analyzes the current situation of the global Graphic Novel market and the development prospects and opportunities of Graphic Novel industry.

    The third part (Chapter14-15) includes the market positions of the major players and information on the market participants, which will help you gain a comprehensive understanding of the current competitive situation and potential growth opportunities in the market.

    As COVID-19 continues to impact the global economy in 2022, the report also considers the short - and long-term impacts of COVID-19 on the global Graphic Novel market in Chapter 13.

    By Player:

    • Shueisha

    • Shogakukan

    • Warner Bros

    • Image Comics

    • Titan Publishing Group

    • Archaia Entertainment

    • Dark Horse Comics

    • Drawing?Quarterly

    • IDW Publishing

    • Kodansha

    • The Walt Disney Company

    • Boom! Studios

    By Type:

    • Fiction

    • Non-fiction

    • Anthologized

    By End-User:

    • Book Stores

    • Online Shopping

    By Geography:

    • United States

    • Europe

    • China

    • Japan

    • India

    • South Korea

  • TABLE OF CONTENT

    1 Introduction

    • 1.1 Market Definition

    • 1.2 Market Segment Analysis

    • 1.3 Market Size 2022

    • 1.4 Graphic Novel Market Outlook: Forecast for 2022 - 2028

    • 1.5 Pricing Analysis

    2 Executive Summary

    3 Graphic Novel Market Lineage Outlook

    • 3.1 Parent Market Outlook

    • 3.2 Related/Ancillary Market Outlook

    • 3.3 Penetration & Growth Prospect Mapping, 2022

    4 Market Analysis Tools: Porter's Five Forces

    • 4.1 Supplier Power

    • 4.2 Buyer Power

    • 4.3 Substitution Threat

    • 4.4 Threat of New Entrants

    • 4.5 Competitive Rivalry

    5 Graphic Novel Industry Analysis - PEST (Political & Legal, Economic, Social, and Technological)

    • 5.1 Political/Legal Landscape

    • 5.2 Economic Landscape

    • 5.3 Social Landscape

    • 5.4 Technology Landscape

    6 Graphic Novel Market - Value Chain Analysis

    • 6.1 Industry's Value Chain Analysis

    • 6.2 Product Life Cycle

    • 6.3 User Perspective Analysis

    7 Region and Country-wise Graphic Novel Market Analysis and Outlook to 2022

    • 7.1 Global Graphic Novel Consumption (2017-2022)

    • 7.2 United States Graphic Novel Consumption (2017-2022)

    • 7.3 Europe Graphic Novel Consumption (2017-2022)

    • 7.4 China Graphic Novel Consumption (2017-2022)

    • 7.5 Japan Graphic Novel Consumption (2017-2022)

    • 7.6 India Graphic Novel Consumption (2017-2022)

    • 7.7 South Korea Graphic Novel Consumption (2017-2022)

    8 Region and Country-wise Graphic Novel Market Analysis and Outlook to 2028

    • 8.1 Global Graphic Novel Consumption Forecast (2022-2028)

    • 8.2 United States Graphic Novel Consumption Forecast (2022-2028)

    • 8.3 Europe Graphic Novel Consumption Forecast (2022-2028)

    • 8.4 China Graphic Novel Consumption Forecast (2022-2028)

    • 8.5 Japan Graphic Novel Consumption Forecast (2022-2028)

    • 8.6 India Graphic Novel Consumption Forecast (2022-2028)

    • 8.7 South Korea Graphic Novel Consumption Forecast (2022-2028)

    9 Global Graphic Novel Market Outlook by Types and Applications to 2022

    • 9.1 Global Graphic Novel Consumption and Growth Rate by Type (2017-2022)

      • 9.1.1 Global Fiction Consumption and Growth Rate (2017-2022)

      • 9.1.2 Global Non-fiction Consumption and Growth Rate (2017-2022)

      • 9.1.3 Global Anthologized Consumption and Growth Rate (2017-2022)

    • 9.2 Global Graphic Novel Consumption and Growth Rate by Application (2017-2022)

      • 9.2.1 Global Book Stores Consumption and Growth Rate (2017-2022)

      • 9.2.2 Global Online Shopping Consumption and Growth Rate (2017-2022)

    10 Global Graphic Novel Market Outlook by Types and Applications to 2028

    • 10.1 Global Graphic Novel Consumption Forecast and Growth Rate by Type (2022-2028)

      • 10.1.1 Global Fiction Consumption Forecast and Growth Rate (2022-2028)

      • 10.1.2 Global Non-fiction Consumption Forecast and Growth Rate (2022-2028)

      • 10.1.3 Global Anthologized Consumption Forecast and Growth Rate (2022-2028)

    • 10.2 Global Graphic Novel Consumption Forecast and Growth Rate by Application (2022-2028)

      • 10.2.1 Global Book Stores Consumption Forecast and Growth Rate (2022-2028)

      • 10.2.2 Global Online Shopping Consumption Forecast and Growth Rate (2022-2028)

    11 Global Graphic Novel Import and Export Analysis (Top 5 Countries)

    • 11.1 Global Graphic Novel Import by Region (Top 5 Countries) (2017-2028)

    • 11.2 Global Graphic Novel Export by Region (Top 5 Countries) (2017-2028)

    12 Coronavirus Disease (COVID-19) Impact

    • 12.1 Industry Impact Analysis

    • 12.2 Graphic Novel Market Outlook to 2028 - COVID-19 Affected Forecasts

    13 Competition Matrix

    • 13.1 Target Markets

    • 13.2 Comprehensive Analysis of Products in Competitive Markets

    14 Global Graphic Novel Market Competitive Analysis

    • 14.1 Shueisha

      • 14.1.1 Shueisha Company Details

      • 14.1.2 Shueisha Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 14.1.3 Shueisha Graphic Novel Product and Service

    • 14.2 Shogakukan

      • 14.2.1 Shogakukan Company Details

      • 14.2.2 Shogakukan Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 14.2.3 Shogakukan Graphic Novel Product and Service

    • 14.3 Warner Bros

      • 14.3.1 Warner Bros Company Details

      • 14.3.2 Warner Bros Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 14.3.3 Warner Bros Graphic Novel Product and Service

    • 14.4 Image Comics

      • 14.4.1 Image Comics Company Details

      • 14.4.2 Image Comics Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 14.4.3 Image Comics Graphic Novel Product and Service

    • 14.5 Titan Publishing Group

      • 14.5.1 Titan Publishing Group Company Details

      • 14.5.2 Titan Publishing Group Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 14.5.3 Titan Publishing Group Graphic Novel Product and Service

    • 14.6 Archaia Entertainment

      • 14.6.1 Archaia Entertainment Company Details

      • 14.6.2 Archaia Entertainment Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 14.6.3 Archaia Entertainment Graphic Novel Product and Service

    • 14.7 Dark Horse Comics

      • 14.7.1 Dark Horse Comics Company Details

      • 14.7.2 Dark Horse Comics Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 14.7.3 Dark Horse Comics Graphic Novel Product and Service

    • 14.8 Drawing?Quarterly

      • 14.8.1 Drawing?Quarterly Company Details

      • 14.8.2 Drawing?Quarterly Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 14.8.3 Drawing?Quarterly Graphic Novel Product and Service

    • 14.9 IDW Publishing

      • 14.9.1 IDW Publishing Company Details

      • 14.9.2 IDW Publishing Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 14.9.3 IDW Publishing Graphic Novel Product and Service

    • 14.10 Kodansha

      • 14.10.1 Kodansha Company Details

      • 14.10.2 Kodansha Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 14.10.3 Kodansha Graphic Novel Product and Service

    • 14.11 The Walt Disney Company

      • 14.11.1 The Walt Disney Company Company Details

      • 14.11.2 The Walt Disney Company Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 14.11.3 The Walt Disney Company Graphic Novel Product and Service

    • 14.12 Boom! Studios

      • 14.12.1 Boom! Studios Company Details

      • 14.12.2 Boom! Studios Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

      • 14.12.3 Boom! Studios Graphic Novel Product and Service

    15 Appendix


    TABLE OF CHARTS

    • Table Definition of Graphic Novel

    • Figure Graphic Novel Picture

    • Table Global Graphic Novel Market Size and Forecast 2022 - 2028 (USD million)

    • Figure Global Graphic Novel Market Size and Forecast 2022 - 2028 (USD million)

    • Figure Global Graphic Novel Market: Year-over-year Growth 2022 - 2028 (%)

    • Table Parent Market Analysis

    • Figure Parent Market Price

    • Table Related/Ancillary Market Outlook Analysis

    • Table Supplier Power Analysis

    • Table Buyer Power Analysis

    • Table Substitution Threat Analysis

    • Table Threat of New Entrants Analysis

    • Table Competitive Rivalry Analysis

    • Figure Global Graphic Novel Consumption by Country (2017-2022)

    • Figure United States Graphic Novel Consumption and Growth Rate (2017-2022)

    • Table Europe Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure China Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Japan Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure India Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure South Korea Graphic Novel Consumption and Growth Rate (2017-2022)

    • Figure Global Graphic Novel Consumption Forecast by Country (2022-2028)

    • Figure United States Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Table Europe Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure China Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Japan Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure India Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure South Korea Graphic Novel Consumption Forecast and Growth Rate (2022-2028)

    • Figure Global Fiction Consumption and Growth Rate (2017-2022)

    • Figure Global Non-fiction Consumption and Growth Rate (2017-2022)

    • Figure Global Anthologized Consumption and Growth Rate (2017-2022)

    • Figure Global Book Stores Consumption and Growth Rate (2017-2022)

    • Figure Global Online Shopping Consumption and Growth Rate (2017-2022)

    • Figure Global Fiction Consumption Forecast and Growth Rate (2022-2028)

    • Figure Global Non-fiction Consumption Forecast and Growth Rate (2022-2028)

    • Figure Global Anthologized Consumption Forecast and Growth Rate (2022-2028)

    • Figure Global Book Stores Consumption Forecast and Growth Rate (2022-2028)

    • Figure Global Online Shopping Consumption Forecast and Growth Rate (2022-2028)

    • Table Global Graphic Novel Import by Region (Top 5 Countries) (2017-2028)

    • Table Global Graphic Novel Export by Region (Top 5 Countries) (2017-2028)

    • Table Shueisha (Foundation Year, Company Profile and etc.)

    • Table Shueisha Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Shueisha Graphic Novel Product and Service

    • Table Shogakukan (Foundation Year, Company Profile and etc.)

    • Table Shogakukan Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Shogakukan Graphic Novel Product and Service

    • Table Warner Bros (Foundation Year, Company Profile and etc.)

    • Table Warner Bros Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Warner Bros Graphic Novel Product and Service

    • Table Image Comics (Foundation Year, Company Profile and etc.)

    • Table Image Comics Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Image Comics Graphic Novel Product and Service

    • Table Titan Publishing Group (Foundation Year, Company Profile and etc.)

    • Table Titan Publishing Group Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Titan Publishing Group Graphic Novel Product and Service

    • Table Archaia Entertainment (Foundation Year, Company Profile and etc.)

    • Table Archaia Entertainment Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Archaia Entertainment Graphic Novel Product and Service

    • Table Dark Horse Comics (Foundation Year, Company Profile and etc.)

    • Table Dark Horse Comics Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Dark Horse Comics Graphic Novel Product and Service

    • Table Drawing?Quarterly (Foundation Year, Company Profile and etc.)

    • Table Drawing?Quarterly Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Drawing?Quarterly Graphic Novel Product and Service

    • Table IDW Publishing (Foundation Year, Company Profile and etc.)

    • Table IDW Publishing Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table IDW Publishing Graphic Novel Product and Service

    • Table Kodansha (Foundation Year, Company Profile and etc.)

    • Table Kodansha Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Kodansha Graphic Novel Product and Service

    • Table The Walt Disney Company (Foundation Year, Company Profile and etc.)

    • Table The Walt Disney Company Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table The Walt Disney Company Graphic Novel Product and Service

    • Table Boom! Studios (Foundation Year, Company Profile and etc.)

    • Table Boom! Studios Graphic Novel Sales, Price, Value and Gross Profit (2017-2022)

    • Table Boom! Studios Graphic Novel Product and Service


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