Global Collectible Trading Cards Market SWOT and Forecast: Market Scale Growing at a CAGR of 9.87% from 2024 to 2029

Global Collectible Trading Cards Market Overview

According to Global Market Monitor, the global collectible trading cards market size will be $6713.09 million in 2024 with a CAGR of 9.87% from 2024 to 2029.

It is estimated that there are 12 million collectors in the world, and there are about 3 million active collectors. The main ages are between 35 and 45 years old. On the one hand, people aged between 35 to 45 usually have a certain degree of financial strength, can pay higher prices for the cards they like, and are more aware of the investment value of collectible trading cards. Due to the explosion of the Internet and video games, most of young people are in an era that provides sufficient entertainment resources. They are attracted by other entertainment methods and reduce the frequency of buying collectible trading cards. Some even have never bought one, so the proportion of young people is relatively low.

Market Players

Panini is one of the major players operating in the Collectible Trading Cards market, holding a share of 25.79% in 2024.The Panini Group was founded more than 50 years ago (1961) and is located in Modena, Italy, with subsidiaries in Europe, Latin America, and the United States. Panini is an international brand leader in the field of self-adhesive labels and trade card collectibles, launching more than 1.000 products every year, and is one of the leading publishers of children’s magazines and books, comics, comics, and graphic novels in Europe and Latin America. More than 7,000 publications per year. Panini has more than 1,200 employees.

Global Collectible Trading Cards Market Size

The development of related industries has promoted the prosperity of the industry.

Collectible trading cards usually print portraits of some celebrities on the card to attract users to purchase. Therefore, the development and collection value of the trading card industry are closely related to industries like entertainment, movies, animation, and sports. In recent years, the global entertainment and sports industry has grown vigorously, and the rich material life has stimulated people's demand for spiritual life. Due to the development of the entertainment and sports industry, various types of sports stars, movie characters, singers, etc. have been continuously introduced; this has enriched the material and resources of trading cards, and their popularity has also guaranteed the sales of trading cards, so the development of related industries brings some advantages.

Dual attributes of trading cards

Collectible trading cards are not only commemorative, they can be given as gifts to friends or preserved as memories of their youth, just like photos. They also have investment properties. Just like stocks, the price of a popular trading card on the secondary market far exceeds its original selling price.

The development of the Internet has given birth to various online communities through which members can exchange collectible trading cards with each other. The birth of e-commerce also allowed eBay and other online retail channels to buy and sell cards. The development of the Internet and e-commerce has strengthened the connection between enterprises and consumers, broadened sales channels, and increased the frequency of transactions, thus promoting the development of the market.

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The development of related industries has promoted the prosperity of the industry.

Dual attributes of trading cards

The development of the Internet and e-commerce

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Overproduction reduces the scarcity of cards.

The value of the card depends on the partner.

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The introduction of digital technology

Emerging and Growing Market

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Regulatory uncertainty

For more industry information, please refer to our latest released "Global and Regional Collectible Trading Cards Market Details Research Report 2021-2026".

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